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2013-09-04Update TODO files.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2637
2013-09-04Update INSTALL file to cover non-Doom games and GUS emulation feature.Simon Howard
Remove note about CDs that don't contain the IWADs on-disk as I don't think any exist. Subversion-branch: /branches/v2-branch Subversion-revision: 2636
2013-09-04Don't show ENDOOM screen when aborting netgame startup (thanks AlexandreSimon Howard
Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2635
2013-09-04Fix Hexen -class parameter when starting a single player game from theSimon Howard
command line (thanks Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2634
2013-09-04Fix setup tool defaults for GUS/Timidity path config variables (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2633
2013-09-04Extend "emulation" of menu pause key behavior to caps/num/scroll lockSimon Howard
keys, which cause the same behavior. Subversion-branch: /branches/v2-branch Subversion-revision: 2632
2013-09-02Fix net_gamesettings_t checking code to use common function for checkingSimon Howard
for episode/map number validation. Subversion-branch: /branches/v2-branch Subversion-revision: 2631
2013-09-01Read/write thinker structures portably. Hexen savegames should now beSimon Howard
Vanilla compatible. Subversion-branch: /branches/v2-branch Subversion-revision: 2630
2013-08-31Add notification window to the waiting screen to show whether the serverSimon Howard
was added to the global master server. Subversion-branch: /branches/v2-branch Subversion-revision: 2629
2013-08-31Add textscreen functions to raise and lower windows.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2628
2013-08-25Read/write mobj_t structures to savegame files portably.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2626
2013-08-25First step towards portable Hexen savegames. Perform endiannessSimon Howard
conversions for ACS vars and add functions to read/write player_t structures. Subversion-branch: /branches/v2-branch Subversion-revision: 2625
2013-08-17Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when theSimon Howard
pause key is pressed in a menu with a scroll-bar (thanks Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2620
2013-08-17Fix IWAD auto-selection when joining a game in the setup tool (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2619
2013-08-17Fix IWAD registry locations when using 64-bit Windows. Change importedSimon Howard
from Odamex r4128 (thanks AlexMax). Subversion-branch: /branches/v2-branch Subversion-revision: 2618
2013-08-11Tweak intros to manpages. Fix category for -hhever argument.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2616
2013-08-11Remove Windows CE support.Simon Howard
What support exists is for obsolete devices I no longer possess; I've never been contacted about the port and it's been several years since I even bothered to build a new version. All the extra overrides are clutter that can just be removed. Subversion-branch: /branches/v2-branch Subversion-revision: 2615
2013-08-10Split manpage.template into separate files for different games.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2614
2013-08-10Fix Strife documentation comments. Remove -episode which does not existSimon Howard
in Vanilla Strife. Subversion-branch: /branches/v2-branch Subversion-revision: 2613
2013-08-10Tweak Strife documentation comments.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2612
2013-08-10Add documentation comments for Heretic and Hexen command line arguments.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2611
2013-07-03- Update codeblocks projectsRussell Rice
Subversion-branch: /branches/v2-branch Subversion-revision: 2609
2013-04-06Run I_ShutdownJoystick on exit (thanks Brad Harding).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2591
2013-04-06Updated project file to add gusconf moduleJames Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2590
2013-04-06Increase netgame timeout to 30 seconds.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2589
2013-04-06Handle client disconnects when waiting for the game to start. Abort gameSimon Howard
startup if a player disconnects, or continue gracefully if a drone disconnects. Subversion-branch: /branches/v2-branch Subversion-revision: 2588
2013-04-06Don't hog the CPU when waiting for the game to start.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2587
2013-04-05Use two-stage netgame startup for Strife, and restore the previousSimon Howard
startup splash-screen behavior (before it was modified in r2435). Subversion-branch: /branches/v2-branch Subversion-revision: 2586
2013-04-05Use two-stage startup for Hexen, and add netgame startup callback forSimon Howard
the spinal loading screen. Subversion-branch: /branches/v2-branch Subversion-revision: 2585
2013-04-05Use two-stage netgame startup for Heretic.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2584
2013-04-05Split Doom netgame startup into two stages.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2583
2013-04-05Split D_InitNetGame() into two separate functions for startup.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2582
2013-04-03Don't start the game until all players are ready. Send waiting data toSimon Howard
players that are ready for startup progress screens. Subversion-branch: /branches/v2-branch Subversion-revision: 2581
2013-04-02Split game start sequence into two-stage process. This is the firstSimon Howard
stage in refactoring the way that network startup works. Subversion-branch: /branches/v2-branch Subversion-revision: 2580
2013-04-01Add configuration boxes for GUS and Timidity configuration.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2578
2013-04-01Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2577
2013-03-31Fix Doxygen comments.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2576
2013-03-31Add back call to TXT_Delay to fix OS X freeze.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2575
2013-03-31Allow backspace or delete to clear the contents of an input box.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2574
2013-03-31Don't hog the CPU while waiting for the file selector.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2573
2013-03-31Change WAD selectors in setup tool to file selection widgets.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2572
2013-03-31Fix file selector issues with Windows build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2571
2013-03-31Add file selector widget to textscreen library.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2570
2013-03-27Remove duplicate definition of M_OEMToUTF8() (thanks exp(x)).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2569
2013-03-24Initial docgen changes to generate manpages for Heretic, Hexen, Strife.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2568
2013-03-04Display a message if gus_patch_path hasn't been configured.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2567
2013-03-03Add GUS pseudo-emulation.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2566
2013-03-03Fix improper freeing of temp_timidity_cfg.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2565
2013-03-03Add configuration file variable to specify path to a Timidity configSimon Howard
file. Subversion-branch: /branches/v2-branch Subversion-revision: 2564
2013-03-02Big bug fix: player->damage is not capped on the low end to 0 inJames Haley
P_DamageMobj. This means you *do* have to heal negative damage when auto-using inventory, and is why telefrags can still insta-kill you in vanilla - they were NOT doing so previously. Subversion-branch: /branches/v2-branch Subversion-revision: 2563