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2013-03-04Display a message if gus_patch_path hasn't been configured.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2567
2013-03-03Add GUS pseudo-emulation.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2566
2013-03-03Fix improper freeing of temp_timidity_cfg.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2565
2013-03-03Add configuration file variable to specify path to a Timidity configSimon Howard
file. Subversion-branch: /branches/v2-branch Subversion-revision: 2564
2013-03-02Big bug fix: player->damage is not capped on the low end to 0 inJames Haley
P_DamageMobj. This means you *do* have to heal negative damage when auto-using inventory, and is why telefrags can still insta-kill you in vanilla - they were NOT doing so previously. Subversion-branch: /branches/v2-branch Subversion-revision: 2563
2013-03-02Noticed another non-authentic error in a built-in dialog message for theJames Haley
Acolyte. Subversion-branch: /branches/v2-branch Subversion-revision: 2562
2013-03-02Complete support for v1.31 behaviors in addition to v1.2, including theJames Haley
ability to save on multiple save slots. Subversion-branch: /branches/v2-branch Subversion-revision: 2561
2013-02-25Portability tweak when adding quest flags from collected items, due toJames Haley
the Broken Power Coupling's anomalous speed value of 512*FRACUNIT (verified against binary). Added note about this in the quest flags enumeration as well; bit 31 (quest #32) is accidentally set by this item, but is never checked for anywhere. Subversion-branch: /branches/v2-branch Subversion-revision: 2560
2013-02-10* Made formatting consistent in T_MovePlane so code could be readJames Haley
* Fixed an error in the translation of T_MovePlane changes; floors moving up SHOULD test crush == true before calling P_ChangeSector again. Subversion-branch: /branches/v2-branch Subversion-revision: 2559
2013-02-09* Update MSVC project fileJames Haley
* Add /msvc/strfsav* and *.pcx to ignore list * Fix for Strife crushAndRaise, silentCrushAndRaise types identified by Gez and verified with the disassembly - these types do not inflict crushing damage in Strife. Subversion-branch: /branches/v2-branch Subversion-revision: 2558
2013-01-03Refactor skill selector to change automatically when switching characterSimon Howard
class in Hexen mode. Add Strife skills list. Subversion-branch: /branches/v2-branch Subversion-revision: 2557
2012-12-24Fix compiler warnings by removing variables that are set but not used.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2555
2012-12-24Reduce window height of .dmg Finder window - this reverts r2371.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2554
2012-12-24Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2553
2012-12-23Fix compiler warnings caused by unused variables.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2552
2012-12-23Add standalone build target for mus2mid binary.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2551
2012-12-23Fix Doom episode 4 par time selection.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2550
2012-12-23Fix up weird looking '9' character in large font.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2549
2012-12-22Add some extra zero-fill to the end of .DS_store.Simon Howard
Recent versions of Mac OS X Finder seem to generate slightly fatter .DS_store files. This can cause a problem where there is insufficient free space in tmp.dmg to generate the modified .DS_store file. Adding some zero-fill to the end of the base one fixes this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2547
2012-12-14Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2546
2012-12-14Rename function, as ShowCursor is a Windows function and this conflictsSimon Howard
with it (thanks exp(x)). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2545
2012-11-18Add high-resolution font for textscreen.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2543
2012-11-12Fix registry handles not being closed (thanks Quasar).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2540
2012-10-29Add note about BFG Edition IWADs to NOT-BUGS.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2538
2012-10-28Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2537
2012-10-28Refactor AES code to resolve compiler aliasing warnings.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2536
2012-10-28Add functions for network signature requests. These request the signedSimon Howard
messages from the master server, to be used at the start and end of recording a secure demo. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2535
2012-10-28Define PRNG seed as a type.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2534
2012-10-27Add pseudorandom number generator for secure demos.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2533
2012-10-26Add small workaround to deal with the fact that the BFG Edition'sSimon Howard
version of doom2.wad has no TITLEPIC lump (thanks Gez). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2532
2012-10-25Add missing sha1.h header.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2531
2012-10-25Switch from MD5 to SHA-1 for network digests.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2530
2012-10-23Add Steam path for Doom 3: BFG Edition IWAD path (thanks Gez for theSimon Howard
information). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2529
2012-09-07Fix crash when updating sounds with a NULL listener.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2520
2012-07-15Fix problem with uninitialized values in the settings structure whichJames Haley
surfaces during debug builds under MSVC. ATTN fraggle: review other games' code for similar problems. Subversion-branch: /branches/v2-branch Subversion-revision: 2515
2012-07-11Er... that's 64, not 32.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2514
2012-07-11Add bound check for scrolling walls limit and exit with an error if itSimon Howard
is exceeded. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2513
2012-06-09Update NEWS and ChangeLog, bump version number.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2510
2012-04-02Fix to undefined sprintf behavior in the dialog engine (thanks toJames Haley
MP2E!). Other changes are to comments only. Subversion-branch: /branches/v2-branch Subversion-revision: 2509
2012-03-04Remove some calls to TXT_FGColor by using the new TXT_SaveColors systemSimon Howard
instead. Remove the unused "embedded color code" system from TXT_Puts. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2508
2012-03-01Rework the way that window background colors are set, and change theSimon Howard
background color of inactive windows to black, to give better contrast when viewing many layered windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2507
2012-02-28Oops.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2506
2012-02-14Don't print bogus message about config dir when there's nothing to say.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2505
2012-02-14Fix save game directory behavior under Windows.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2504
2012-02-12* Correct an error in one of the beta-like Beggar internal dialogueJames Haley
strings (was missing a doubled space). These messages are used by only one guy in the game, and, as in vanilla, most of them don't appear correctly when output. * Correct HUD behavior: do not reinit the HUD at the start of each map. Subversion-branch: /branches/v2-branch Subversion-revision: 2503
2012-02-10Addiional words on the INTRO-FIXME comments.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2502
2012-02-10While I'm screwing with intro related stuff, I may as well replace theJames Haley
S_SetSfxVolume hack with a more appropriate fix. Subversion-branch: /branches/v2-branch Subversion-revision: 2501
2012-02-10Added INTRO-FIXME tags to borked-up intro code.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2500
2012-02-10Make optimization settings consistent (static libraries do not supportJames Haley
function-level linking.....). Also, use similar optimizer settings to the ones used by Eternity (favor speed over size, intrinsics on, inline any suitable, link-time code generation, function-level linking *in the exe only*, omit frame pointers, etc. Subversion-branch: /branches/v2-branch Subversion-revision: 2499
2012-02-10Remove all temporary code that was put in place until MAXPLAYERS becameJames Haley
8 rather than 4 (unfortunately this was NOT accounted for in the save code). Subversion-branch: /branches/v2-branch Subversion-revision: 2498