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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Commit message (
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Author
2006-05-24
Only allow digits to be typed in number input boxes.
Simon Howard
2006-05-23
Prevent crashes when loading savegames where mancubi were in the middle
Simon Howard
2006-05-23
Add input box widget, and include in guitest.
Simon Howard
2006-05-23
Make TXT_GetChar return the unicode value of the key pressed. For text
Simon Howard
2006-05-23
Add a default action to close windows when escape is pressed. Do not
Simon Howard
2006-05-23
Fix compiler warnings caused by missing includes.
Simon Howard
2006-05-23
Add actions demonstration to guitest.
Simon Howard
2006-05-23
Add window action class for action area labels at the bottom of windows.
Simon Howard
2006-05-23
Eat keypresses when pressing buttons.
Simon Howard
2006-05-23
Add TXT_GetKeyDescription() to provide descriptions of key codes.
Simon Howard
2006-05-22
Updated GUI test which demonstrates signals used to update a label.
Simon Howard
2006-05-22
Add TXT_SetLabel() function to set the label value.
Simon Howard
2006-05-22
Allow specifying the full path and filename when playing back demos.
Simon Howard
2006-05-22
CAST -> TXT_CAST_ARG, UNCAST -> TXT_UNCAST_ARG.
Simon Howard
2006-05-22
Add casting macros to allow for easy casts between types.
Simon Howard
2006-05-22
More signals to detect when checkboxes/radiobuttons are changed.
Simon Howard
2006-05-22
Add a signals architecture to allow callbacks on GUI events.
Simon Howard
2006-05-21
Reformat source files in Makefile.am.
Simon Howard
2006-05-21
Add radio button class.
Simon Howard
2006-05-21
Initialise the table selection on table creation.
Simon Howard
2006-05-21
Always select a valid widget in a table before drawing the table.
Simon Howard
2006-05-20
Add missing free() call.
Simon Howard
2006-05-20
Updated guitest.
Simon Howard
2006-05-20
Add label class.
Simon Howard
2006-05-20
Make all windows be tables with one column.
Simon Howard
2006-05-20
Add table class. Allow widgets with heights of more than one line.
Simon Howard
2006-05-20
Checkbox class
Simon Howard
2006-05-20
Add main loop function and forward key presses to widgets.
Simon Howard
2006-05-20
Make Translatekey static.
Simon Howard
2006-05-20
Split off keyboard key definitions to a separate file.
Simon Howard
2006-05-20
Clip windows against the workspace boundaries.
Simon Howard
2006-05-20
Add selectable and visible properties to widgets. Allow the position of
Simon Howard
2006-05-19
Initialise tracers to NULL on savegame load - fixes a problem with
Simon Howard
2006-05-19
Add a config file setting to allow a delay to be specified on startup.
Simon Howard
2006-05-19
Split off text mode gui desktop code into a separate file. Rename some
Simon Howard
2006-05-18
Add TXT_SetDesktopTitle()
Simon Howard
2006-05-18
Make TXT_AddWidget take a NULL pointer so different widget types can
Simon Howard
2006-05-18
Initial working text-mode GUI framework.
Simon Howard
2006-05-11
Allow port to be specified for client to connect to through -port or
Simon Howard
2006-05-08
Allow -3 scale.
Simon Howard
2006-05-06
Respect the use_mouse value in configuration files.
Simon Howard
2006-05-06
Add back -nomouse command line parameter.
Simon Howard
2006-05-05
Syncronise the -timer/-avg parameters across all clients to avoid desyncs.
Simon Howard
2006-05-03
Handle divide by zero in R_PointToDist: fixes crash in udm1.wad
Simon Howard
2006-05-03
Allow .mid files in PWADs (via including a MID inside a music lump).
Simon Howard
2006-04-28
Fix sky behavior to be like Vanilla Doom, ie. Doom II skies never change
Simon Howard
2006-04-28
Fix spacing of the devparm mode dots!
Simon Howard
2006-04-14
Add ability to play using the Vanilla player sync code
Simon Howard
2006-04-14
Fix netgame respawn bug on MAP02 (may be 64-bit related)
Simon Howard
2006-04-09
Add change missed from last commit
Simon Howard
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