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AgeCommit message (Expand)Author
2010-04-18Add -hhever command line parameter to select patch version number.Simon Howard
2010-04-18Use DEH_String() around TXT_ definitions from dstrings.h.Simon Howard
2010-04-18Add new string tables.Simon Howard
2010-04-18Add new action pointer lookup table, and find offset based on patchSimon Howard
2010-04-18Add deh_hhe_version variable to specify version of executable used toSimon Howard
2010-04-18Add some DEH_String() calls where appropriate.Simon Howard
2010-03-08Add OPL-TODO to dist, set svn:ignore properties.Simon Howard
2010-03-08Use native MIDI music by default.Simon Howard
2010-03-08Merge opl-branch to trunk.Simon Howard
2010-03-08Load advapi32.dll pointers dynamically at runtime. This should fix anySimon Howard
2010-03-04- Fix codeblocks project buildRussell Rice
2010-02-27Use wide-character versions of Win32 API functions. Clean up properly ifSimon Howard
2010-02-27When loading driver, pass the full path to the ioperm.sys file.Simon Howard
2010-02-27Fix race condition with condition variable freed before it is signaled.Simon Howard
2010-02-26Minor documentation fixups.Simon Howard
2010-02-26Add OPL hardware playback support for Windows NT-based systems.Simon Howard
2010-02-10Bump version number, update ChangeLog and NEWS.Simon Howard
2010-02-08Add Heretic implementation of HHE "Text" section, add DEH_String()Simon Howard
2010-02-08Move action function prototypes in info.c into separate p_action.hSimon Howard
2010-02-08Call DEH_Init on Heretic startup so that patches will be loaded.Simon Howard
2010-02-08Only call InitializeSections() when a dehacked patch is actually loaded.Simon Howard
2010-02-08Add HHE 1.0 header signature to list of accepted signatures.Simon Howard
2010-02-08Add case-insensitive version of strstr(), and use this instead ofSimon Howard
2010-02-07When initializing to load an HHE patch, patch the states[] table to beSimon Howard
2010-02-07Initial code for HHE patch support.Simon Howard
2010-02-07Move sound structure and ammo definitions into headers. Add #ifndefSimon Howard
2010-02-07Refactor dehacked structure mapping code to support string fields inSimon Howard
2010-02-07Oops.Simon Howard
2010-02-07Add back unused phoenix rod object, frames, and dummy action pointer.Simon Howard
2010-02-06Fix Heretic/Hexen "noise" sound debug cheats.Simon Howard
2010-02-06Merge from trunk.Simon Howard
2010-02-06Fix branch_helper properties for strife-branch.Simon Howard
2010-02-05Update OS X Makefile to include Heretic and Hexen executables, and toSimon Howard
2010-02-05Rearrange Makefile definitions.Simon Howard
2010-02-05Merge from trunk.Simon Howard
2010-02-05Add a hint message about permissions if unable to get I/O permissionsSimon Howard
2010-02-05Only distribute README.OPL in the Windows package, don't botherSimon Howard
2010-02-05Add README.OPL to list of documentation files to distribute.Simon Howard
2010-02-02Move parts of dehacked code into top-level common code, to allow futureSimon Howard
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
2010-02-01Remove improperly-created strife directory.Simon Howard
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley
2010-02-01Added src/strife folder.James Haley
2010-01-31Change Windows resource file to use PACKAGE_COPYRIGHT andSimon Howard
2010-01-30Change directory to home directory before launching the game, so thatSimon Howard
2010-01-30Set launch button as default button, so that it is possible to launchSimon Howard
2010-01-30Rename mus2mid functions to be consistent with coding standard.Simon Howard
2010-01-29Remove unused PACKAGE_LONGDESC.Simon Howard
2010-01-29When doing a MUS to MID conversion, allocate MIDI channels so that theSimon Howard
2010-01-29Fix indentation/style etc. in mus2mid.c.Simon Howard