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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
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NEWS
Age
Commit message (
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Author
2010-05-03
Update NEWS.
Simon Howard
2010-02-10
Bump version number, update ChangeLog and NEWS.
Simon Howard
2010-01-30
Change directory to home directory before launching the game, so that
Simon Howard
2010-01-29
When doing a MUS to MID conversion, allocate MIDI channels so that the
Simon Howard
2010-01-26
Fix glass hack windows where a linedef is flagged as two sided but has
Simon Howard
2010-01-17
Update NEWS.
Simon Howard
2009-07-11
Add missing item to NEWS.
Simon Howard
2009-07-07
Update NEWS.
Simon Howard
2008-12-10
Bump version to 1.2.1, update NEWS and ChangeLog.
Simon Howard
2008-12-10
Bump version to 1.2.0, update NEWS and ChangeLog.
Simon Howard
2008-04-20
Bump version to 1.1.1, update ChangeLog and NEWS.
Simon Howard
2008-04-19
Bump version to 1.1.0, update ChangeLog and NEWS.
Simon Howard
2008-04-19
Don't successfully save a savegame if a buffer overrun occurs, and don't
Simon Howard
2008-04-19
Update NEWS.
Simon Howard
2008-02-28
Add fixes for MSVC warnings (thanks entryway).
Simon Howard
2008-02-26
Update NEWS.
Simon Howard
2008-01-24
Update NEWS.
Simon Howard
2007-12-18
Don't center the mouse on startup if the mouse is disabled (thanks
Simon Howard
2007-12-14
Don't grab the mouse if the mouse is disabled by -nomouse or through
Simon Howard
2007-12-14
Update NEWS.
Simon Howard
2007-12-10
Bump version to 1.0.0 and update ChangeLog.
Simon Howard
2007-12-08
Update NEWS.
Simon Howard
2007-06-20
Add x5 screen scale (thanks MikeRS!)
Simon Howard
2007-06-12
Emulate overflows in P_FindNextHighestFloor. Thanks to entryway for this
Simon Howard
2007-05-19
Update NEWS.
Simon Howard
2007-03-27
Update NEWS.
Simon Howard
2007-02-07
Revert previous change: throwing away the key state seems to be the Doom
Simon Howard
2007-02-07
Don't throw away keypress state when passing between levels - allows
Simon Howard
2006-12-22
Add definitions for PATH and directory separators.
Simon Howard
2006-12-22
Update NEWS.
Simon Howard
2006-12-01
Add SPARC note to NEWS.
Simon Howard
2006-11-02
Update NEWS file.
Simon Howard
2006-03-27
Update NEWS file, incorporating changes from v0.1.4 as well.
Simon Howard
2006-01-20
Import differences from stable branch.
Simon Howard
2006-01-16
Vanilla savegame load/save
Simon Howard
2006-01-12
Interpret the dehacked "max health" setting properly.
Simon Howard
2006-01-08
Update NEWS
Simon Howard
2006-01-07
Import the spechit overrun code from prboom-plus. Thanks to Andrey Budko
Simon Howard
2006-01-07
Update NEWS
Simon Howard
2006-01-05
Fixes for big endian machines (thanks locust)
Simon Howard
2005-10-29
0.1.2
Simon Howard
2005-10-29
Fix help screen orderings and skull positions to make Chocolate Doom
Simon Howard
2005-10-24
Allow the game version to emulate to be specified from the command line
Simon Howard
2005-10-23
Drastically refactor the WAD merging code. Allow multiple replacements
Simon Howard
2005-10-23
Reproduce the behavior when playing a sound at a sample rate which
Simon Howard
2005-10-18
0.1.1
Simon Howard
2005-10-18
Update NEWS
Simon Howard
2005-10-15
Fix pink icon on startup
Simon Howard
2005-10-15
Mention dehacked banners
Simon Howard
2005-10-15
Fix MIDI music not pausing when using SDL_mixer's native MIDI playback.
Simon Howard
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