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2014-05-05Clean up file headers.Simon Howard
This change rewrites and simplifies the copyright headers at the top of all source files: * Remove "Emacs style mode select" line; this line was included in the headers for the originally released source files and appears to be to set the file type for old versions of Emacs. I'm not sure entirely why it was required but I don't think it is any more. * Remove "You should have received a copy of..." text from copyright header. This refers to the old 59 Temple Place address where the FSF headquarters used to be located and is no longer correct. Rather than change to the new address, just remove the paragraph as it is superfluous anyway. This fixes #311. * Remove ---- separator lines so that the file headers are barer and more simplified.
2014-01-20Some improvements to the build systemFabian Greffrath
1) Instead of copying chocolate-setup into chocolate-{doom,heretic,hexen,strife}-setup, respectively, check in configure for symbolic linking and use that if available (falls back to "cp -pR" if not). 2) Add $(icons_DATA) to CLEANFILES so they get removed in clean phase; they are generated from doom-png and setup.png, respectively. 3) Consistently use @PROGRAM_PREFIX@ instead of the hard-coded "chocolate-" in the rules for the man pages. 4) Generate one man page for each setup program by symbolic linking of chocolate-setup.6 (see 1), add them to the list of installed man pages and to CLEANFILES. 5) Remove the redundant $(EXEEXT) suffix from the setup binaries (they were missing for execgames_PROGRAMS, anyway)
2011-11-03Remove use of $< in Makefiles, for compatibility with OpenBSD's make.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2473
2011-08-22Add clarification note about icon copyright status (thanks to ChrisSimon Howard
Metcalf for clarification by email). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2358
2011-07-21Don't use $^ in Makefiles, as it s a GNU make extension (thanks JakubSimon Howard
Lach). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2354
2011-05-14Add freedesktop.org desktop files for chocolate-doom, chocolate-setupSimon Howard
(thanks Adrián Chaves Fernández). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2337
2010-11-09Update Python scripts to work in Python 3.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2162
2009-12-18Fix poor quality application icons seen when the game is running.Simon Howard
Add back 8-bit icon files alongside files including both 8-bit and high quality 32-bit versions. Use the high quality icon files for resource files includes, and the low quality ones for in-game SDL. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1750
2009-12-14Add Chocolate Doom/setup icons with scaled versions for variousSimon Howard
different icon sizes (thanks MikeRS). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1746
2008-04-26"Python Image Library" -> "Python Imaging Library" (thanks exp(x)).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1130
2008-04-26Add new Chocolate Doom icon.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1129
2008-01-25Rename some files to be package name independent.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1024
2006-12-18make icons a little smoother around the edgesRussell Rice
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 788
2006-12-16Add icon for setup tool.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 777
2005-09-24Remove icon borderSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 128
2005-09-20Include icon in exe, rather than the default icon. Thanks to Joe KennedySimon Howard
for drawing this icon. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 115