Age | Commit message (Collapse) | Author |
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There was a slash separator missing
Thanks sneakernets for the bug report!
Fixes #498
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Now that there is more extensive documentation in README.Music, remove
some of the details from the INSTALL files and just include a
reference to it.
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The chocolate-{server,serup}.6 manpages are static and not auto-generated, so they do not get renamed when the @PROGRAM_PREFIX@ variable changes. This breaks the Make rules for forks, which will have to create their own server and setup manpages anyway. This reverts part of commit 08ad5553 by myself which introduced the issue.
Fixes https://github.com/fabiangreffrath/crispy-doom/issues/2
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Add back to binaries that are built and installed as _SCRIPTS targets.
Copy instead of symbolic linking, the files are needed as binary copies anyway to allow for separate packaging of the game engines.
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1) Instead of copying chocolate-setup into chocolate-{doom,heretic,hexen,strife}-setup,
respectively, check in configure for symbolic linking and use that if available
(falls back to "cp -pR" if not).
2) Add $(icons_DATA) to CLEANFILES so they get removed in clean phase; they are
generated from doom-png and setup.png, respectively.
3) Consistently use @PROGRAM_PREFIX@ instead of the hard-coded "chocolate-" in
the rules for the man pages.
4) Generate one man page for each setup program by symbolic linking of
chocolate-setup.6 (see 1), add them to the list of installed man pages and
to CLEANFILES.
5) Remove the redundant $(EXEEXT) suffix from the setup binaries (they were missing
for execgames_PROGRAMS, anyway)
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Despite using `./configure --docdir=XYZ` and/or `make docdir=XYZ`, the
directory is ignored. Resolve that problem.
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2757
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fabian).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2756
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Heretic, Hexen and Strife (thanks chungy).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2748
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and Python 3.0 (thanks chungy).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2726
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2676
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game. This will allow for easier Unix packaging.
Subversion-branch: /branches/v2-branch
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different games.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2652
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2651
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CMDLINE files, one for each game.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2648
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Remove note about CDs that don't contain the IWADs on-disk as I don't
think any exist.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2636
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Subversion-revision: 2301
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Subversion-revision: 2300
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different platforms.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2299
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also checks that extra options were provided on the command line (thanks
Sander van Dijk).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2223
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Add server registration option to setup tool (thanks exp(x)).
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Subversion-revision: 2220
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Subversion-branch: /branches/opl-branch
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Subversion-branch: /trunk/chocolate-doom
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chocolate-doom.6
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Subversion-revision: 1104
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unknown documentation comments.
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Subversion-revision: 1093
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file. Generate documentation for the default.cfg and chocolate-doom.cfg
configuration files.
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Subversion-revision: 1091
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be disabled.
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Subversion-revision: 1086
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versions by Jon Dowland for the Chocolate Doom debian package (thanks!)
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Subversion-revision: 996
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 987
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documentation for -nosound, -nomusic, -nosfx. Fix up some bugs with the
docgen wikitext output and allow control over output of Vanilla options.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 984
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scripts.
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file.
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Subversion-revision: 809
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