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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Commit message (
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Author
2013-09-16
Only include NOT-BUGS in releases of Doom binaries, not other games.
Simon Howard
2013-09-16
Override the README distributed with Chocolate Strife Windows binaries
Simon Howard
2013-09-15
Name OS X CMDLINE.game files as CMDLINE-game, so that they are not
Simon Howard
2013-09-15
Fix copying of CMDLINE files for Mac package build.
Simon Howard
2013-09-15
Fix INSTALL generation for source code and Mac binary distribution.
Simon Howard
2011-09-11
Merge from raven-branch.
Simon Howard
2011-06-13
Merge from trunk.
Simon Howard
2011-05-14
Convert build system to using the PROGRAM_PREFIX system used on
Simon Howard
2011-05-07
Rework OS X launcher package. Include documentation files within the
Simon Howard
2011-03-10
Include Unix manpages in MacOS package, and set MANPATH to point to them
Simon Howard
2011-03-10
Replace the INSTALL file with a template version that is customized to
Simon Howard
2011-03-06
Add Strife to OS X launcher.
Simon Howard
2010-08-31
Merge from trunk.
Simon Howard
2010-07-14
Set MACOSX_DEPLOYMENT_TARGET to target 10.4, so that the launcher will
Simon Howard
2010-02-05
Update OS X Makefile to include Heretic and Hexen executables, and to
Simon Howard
2010-01-15
Fix GNUstep info panel.
Simon Howard
2010-01-15
Extend osx makefile to allow building of a working GNUstep application,
Simon Howard
2010-01-12
Move Makefile definitions for CC and STRIP into config.make, use
Simon Howard
2010-01-10
Install docs with a single cp, rather than using a for loop.
Simon Howard
2010-01-05
Move config.make up to pkg/ directory. Use static makefiles to generate
Simon Howard
2010-01-04
Copy binaries into app dir along with libraries.
Simon Howard
2010-01-04
Include documentation files in package.
Simon Howard
2010-01-04
Fix GNUstep build.
Simon Howard
2010-01-04
Generate Info.plist and config.make in configure and remove temporary
Simon Howard
2010-01-04
Import OS X launcher code to trunk.
Simon Howard