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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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root
/
setup
/
execute.c
Age
Commit message (
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Author
2009-12-18
Make ExecuteCommand() under Unix return a failure when the executable
Simon Howard
2009-12-14
Use GetModuleFileNameW to get the (Unicode) path to the Doom executable.
Simon Howard
2009-11-21
Use execvp() rather than execv(), to look up Doom binary in the PATH if
Simon Howard
2009-11-21
Fix crash with chocolate-setup under Windows (thanks Janizdreg).
Simon Howard
2009-11-19
Make chocolate-setup use its own location in the filesystem to find the
Simon Howard
2009-10-04
Provide pointer to STARTUPINFO structure when calling CreateProcessW, to
Simon Howard
2009-07-07
Fix launching of the game from the setup tool in Windows CE.
Simon Howard
2009-06-07
Fix header includes (thanks exp[x])
Simon Howard
2009-06-07
Fix setup tool compile on Windows CE.
Simon Howard
2008-01-25
Rename some files to be package name independent.
Simon Howard
2007-11-23
Use _spawnv() to invoke Doom under Windows, rather than system(). Fixes
Simon Howard
2007-01-06
temp -> tempdir
Russell Rice
2007-01-06
Choose the locations for temporary files more intelligently.
Simon Howard
2007-01-02
Replace WINDOWS define with _WIN32
Russell Rice
2007-01-02
sys/wait.h does not exist on windows (thank mingw for sucking), add
Russell Rice
2006-12-23
Add '-findiwads' command line hack so that the setup program can find
Simon Howard
2006-10-25
Make the "test controls" option work - write the current config to
Simon Howard
2006-10-24
Don't rely on INSTALL_DIR for the Win32 build.
Simon Howard
2006-10-24
Pass through config variables into response file when launching Doom.
Simon Howard
2006-10-23
Write newlines in response files to separate parameters.
Simon Howard
2006-10-23
Rename testconfig.[ch] to execute.[ch], add generalised framework for
Simon Howard