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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
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setup
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multiplayer.c
Age
Commit message (
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Author
2011-04-17
Make Final Doom IWAD labels shorter, so they don't make the launch
Simon Howard
2010-12-25
Pass through all command line arguments specified to the setup tool to
Simon Howard
2010-12-19
Change setup tool skill level names to match Doom's "new game" menu
Simon Howard
2010-12-12
Add -privateserver and -servername options to chocolate-server manpage.
Simon Howard
2010-12-10
Add "warp" menu to the main menu of the setup tool, like Vanilla
Simon Howard
2009-09-30
Change British English spellings to American English, for consistency.
Simon Howard
2009-05-12
Add option to "join game" dialog in setup tool to autojoin a LAN game.
Simon Howard
2008-07-31
Update Chocolate Setup to support chex.wad.
Simon Howard
2007-10-18
Shut up signed / unsigned comparison warnings.
Simon Howard
2007-06-21
Add arrlen() macro as a clearer way of doing sizeof(array) /
Simon Howard
2007-06-18
Add -iwad when joining a game, as well as when creating one (thanks
Simon Howard
2007-01-05
Make the WADs input box wider. Rename labels in the start multiplayer
Simon Howard
2006-12-25
Fix default network port in chocolate-setup.
Simon Howard
2006-12-24
Fix setup tool crash when no IWADs found.
Simon Howard
2006-12-23
Add '-findiwads' command line hack so that the setup program can find
Simon Howard
2006-12-17
Make numbers in the chat macros configuration screen match the keyboard
Simon Howard
2006-12-01
Fixups to make compiles work under the Solaris/SPARC compiler. Thanks to
Simon Howard
2006-10-24
Escape WAD filenames passed to Doom with " quotes, to allow WAD
Simon Howard
2006-10-24
Pass through config variables into response file when launching Doom.
Simon Howard
2006-10-24
Fix player name option in setup tool.
Simon Howard
2006-10-24
Make "hurt me plenty" the default skill.
Simon Howard
2006-10-23
Build command line parameters for starting multiplayer games and joining
Simon Howard
2006-10-23
Load configuration on startup and save on quit. Functional setup
Simon Howard
2006-10-23
Change config variable names to be the same as used in Doom.
Simon Howard
2006-10-22
Standardise setup config variable names on the same variable names used
Simon Howard
2006-09-29
Use TXT_AddWidgets in setup for greatly enhanced readability.
Simon Howard
2006-09-28
Add missing ellipsis to "Add WADs..."
Simon Howard
2006-09-26
Switch over a bunch of code to TXT_NewButton2 - improves readability.
Simon Howard
2006-09-26
Add "join game" dialog.
Simon Howard
2006-09-24
Add "extra parameters" dialog for specifying exra command-line parameters.
Simon Howard
2006-09-24
Add "time limit" control in multiplayer settings dialog.
Simon Howard
2006-09-21
Code::Blocks project and workspace.
Russell Rice
2006-09-20
Fill in some default values for the player name and the chat macros
Simon Howard
2006-09-20
Add multiplayer configuration dialog.
Simon Howard
2006-09-19
Fix chocolate-setup warnings.
Simon Howard
2006-09-18
Level select dialog.
Simon Howard
2006-08-31
Add missing copyright notices to textscreen and setup files.
Simon Howard
2006-08-31
Add display.c with missing ConfigDisplay and multiplayer.c with
Simon Howard