Age | Commit message (Collapse) | Author |
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Mike Spooner <spooferman@excite.com> for his work on porting this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 763
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filenames with spaces.
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Subversion-revision: 732
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Subversion-revision: 731
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multiplayer games.
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Subversion-revision: 726
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program!
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Subversion-revision: 720
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 717
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in Doom. Add header files for source files where they are needed. Make
variables static where appropriate. General cleanups etc.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 712
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Subversion-revision: 679
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 675
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Move this and "UDP port" setting to a separate "Advanced" section.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 661
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 660
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* Rename workspace appropriately in editor.
* Update project files for new spin control and fix compilation of
certain projects caused by it.
* Create virtual targets (Debug/Release) for textscreen project.
Code:
* Fix the include in multiplayer.c, hopefully this does not break
anything.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 639
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(using the traditional defaults)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 637
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Subversion-revision: 633
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Subversion-revision: 616
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Subversion-revision: 590
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multiplayer game start window.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 584
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