Age | Commit message (Collapse) | Author |
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out what games are installed. Provide a drop-down list in setup to allow
the game type to be selected.
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keys used to activate them.
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dialog.
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Mike Spooner <spooferman@excite.com> for his work on porting this.
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* silence some warnings
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ideal value in setup as this works in Original, Ultimate and Final Doom,
Heretic, Hexen and Strife. Thanks to Janizdreg for this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 739
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temporary config files and make Doom use these when executing it.
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Subversion-revision: 738
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filenames with spaces.
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error mess
age.
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multiplayer games.
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Subversion-revision: 726
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Subversion-revision: 725
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launching Doom. Make the "Save parameters and launch Doom" option on the
main menu work.
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Subversion-revision: 724
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new values are saved to the config file.
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program!
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properly. Add to build.
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Subversion-revision: 719
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code). Not currently in build.
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in Doom. Add header files for source files where they are needed. Make
variables static where appropriate. General cleanups etc.
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Subversion-revision: 712
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Subversion-revision: 674
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mouse config dialog a bit nicer.
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Subversion-revision: 671
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Subversion-revision: 670
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Doom with the -testcontrols option.
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Subversion-revision: 663
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Move this and "UDP port" setting to a separate "Advanced" section.
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Subversion-revision: 661
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* Rename workspace appropriately in editor.
* Update project files for new spin control and fix compilation of
certain projects caused by it.
* Create virtual targets (Debug/Release) for textscreen project.
Code:
* Fix the include in multiplayer.c, hopefully this does not break
anything.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 639
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(using the traditional defaults)
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spin controls.
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Subversion-revision: 636
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