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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Makefile.am
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Author
2013-12-10
build: adjust location of execgamesdir
Jan Engelhardt
2013-12-04
Fix 'make clean' where some files were not being cleaned (thanks
Simon Howard
2013-10-28
Declare Windows binaries as DPI-aware to prevent the OS from applying
Simon Howard
2013-10-28
Use _SCRIPTS rather than _DATA for duplicated setup binaries so that the
Simon Howard
2013-09-21
Rename gamesdir to execgamesdir so that the binaries are installed by
Simon Howard
2013-09-21
Install multiple copies of the setup binary, one for each game.
Simon Howard
2013-08-11
Remove Windows CE support.
Simon Howard
2013-03-03
Add GUS pseudo-emulation.
Simon Howard
2012-12-23
Add standalone build target for mus2mid binary.
Simon Howard
2012-10-28
Merge from trunk.
Simon Howard
2012-10-28
Define PRNG seed as a type.
Simon Howard
2012-10-25
Switch from MD5 to SHA-1 for network digests.
Simon Howard
2011-11-03
Remove use of $< in Makefiles, for compatibility with OpenBSD's make.
Simon Howard
2011-10-14
Convert Hexen to use common main loop code. Working multiplayer!
Simon Howard
2011-10-13
Convert Heretic code to use common main loop code. Working multiplayer!
Simon Howard
2011-10-13
Update Strife main loop code to use d_loop.c common main loop code.
Simon Howard
2011-10-13
Split out common main loop code into separate file, d_loop.c.
Simon Howard
2011-09-17
Add multiplayer query code to setup tool, and rework join game
Simon Howard
2011-09-11
Merge from raven-branch.
Simon Howard
2011-09-11
Merge from trunk.
Simon Howard
2011-07-21
Don't use $^ in Makefiles, as it s a GNU make extension (thanks Jakub
Simon Howard
2011-06-13
Merge from trunk.
Simon Howard
2011-06-13
Link chocolate-setup against SDL_mixer to fix compile on Mac OS X.
Simon Howard
2011-05-14
Fix install of screensaver desktop file.
Simon Howard
2011-05-14
Add freedesktop.org desktop files for chocolate-doom, chocolate-setup
Simon Howard
2011-05-14
Convert build system to using the PROGRAM_PREFIX system used on
Simon Howard
2011-02-12
Merge from raven-branch. FEATURE_MULTIPLAYER has been disabled
Simon Howard
2010-12-10
Merge from trunk. This is slightly out of date as I did the merge
Simon Howard
2010-12-02
Register servers with Internet master server.
Simon Howard
2010-09-14
Re-enable multiplayer support for Doom only, in preparation for network
Simon Howard
2010-09-09
Merge from raven-branch.
Simon Howard
2010-04-30
Merge from trunk.
Simon Howard
2010-04-18
Split out WAD command line parsing code into common code shared between
Simon Howard
2010-02-07
Initial code for HHE patch support.
Simon Howard
2010-02-06
Merge from trunk.
Simon Howard
2010-02-05
Merge from trunk.
Simon Howard
2010-02-02
Move parts of dehacked code into top-level common code, to allow future
Simon Howard
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-01-27
Merge from trunk.
Simon Howard
2009-12-18
Fix poor quality application icons seen when the game is running.
Simon Howard
2009-07-13
Merge from trunk.
Simon Howard
2009-07-11
Generate programs with names based on PROGRAM_PREFIX.
Simon Howard
2009-07-09
Include the resource file in the source list when building the setup
Simon Howard
2009-06-12
Merge from trunk.
Simon Howard
2009-06-11
Include libc_wince.a in chocolate-server build.
Simon Howard
2009-06-11
Fix wince include. Use top_builddir instead of .. where appropriate.
Simon Howard
2009-06-09
Merge from trunk.
Simon Howard
2009-06-07
Detect Windows CE target and build/include libc_wince files as
Simon Howard
2009-04-03
Fix up MIDI reading code; add test code.
Simon Howard
2009-03-28
Initial MIDI file parsing code.
Simon Howard
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