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2008-12-09Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDLSimon Howard
in configure before checking for libraries and headers, to fix Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1412
2008-05-04Fix win32 mmap driver and add to build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1138
2008-05-02Add WAD I/O abstraction layer - first step for mmapped WAD access.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1133
2008-04-25Generate transparency mask for the application icon from black parts ofSimon Howard
the image. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1128
2008-03-09Split out configuration file code from m_misc.c into m_config.c. MoveSimon Howard
screenshot code into v_video.c Add M_FileLength common function for finding the length of an open file. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1102
2008-01-25Rename some files to be package name independent.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1024
2007-06-18Remove deleted headers from Makefile.am.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 915
2007-06-17Make the music code modular as well, although for the time being thereSimon Howard
is only one module. Remove s_dummy.c. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 914
2007-06-17Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "soundSimon Howard
driver" modules, one for PC speaker and one for digital output. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 913
2007-06-16Switch back to z_zone, not z_native (oops!)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 912
2007-05-31Initial joystick support.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 887
2007-05-20Fix crash when converting audio down to a lower sample rate.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 883
2007-05-16Add FEATURE_SOUND.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 877
2007-05-16Oops!Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 876
2007-05-16Rejig net_cl_new_sync and drone to be in d_net.c instead ofSimon Howard
net_client.c. Fix FEATURE_MULTIPLAYER conditional compile. Move some function definitions in d_net.c into headers. Reorganise the Makefile to split out files into sections based on features. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 875
2007-05-02Check in autoconf if python is installed; if not, don't run pythonSimon Howard
scripts. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 873
2007-03-15Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamedSimon Howard
to i_swap.h. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 857
2007-03-09Move the pcsound library to the top level, alongside textscreen.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 849
2007-03-07Use native endianness for sound output, rather than always LSB. Add PCSimon Howard
speaker code! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 844
2006-12-21Split off IWAD-related code into separate d_iwad.c. On Windows, searchSimon Howard
the registry to automatically find the locations of installed IWADs. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 791
2006-12-16Add icon for setup tool.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 777
2006-12-15Split off scaling code into i_scale.c. Add aspect ratio correctionSimon Howard
stretching (fullscreen 320x240, 640x480, etc)! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 771
2006-11-14Support running as a screensaver under X!Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 750
2006-10-22Remove d_french.h from autotools build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 710
2006-10-05Dehacked information checksum generationSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 687
2006-09-19Turn on -Wall as well.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 625
2006-07-24Oops :-)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 567
2006-07-22New mus -> mid conversion code thanks to Ben Ryves <benryves@benryves.com>Simon Howard
This plays back a lot of music closer to Vanilla Doom - eg. tnt.wad map02 Subversion-branch: /trunk/chocolate-doom Subversion-revision: 566
2006-05-20Split off keyboard key definitions to a separate file.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 488
2006-04-08Forgot to add net_query.c to Makefile.amSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 466
2006-03-31Remove reference to nonexistent i_main.hSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 459
2006-03-30Split off timer code into separate i_timer.c file. Add d_dedicated.cSimon Howard
and build chocolate-server, a standalone dedicated server. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 455
2006-03-30Dedicated server mode.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 454
2006-03-17Fix windres detectionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 423
2006-02-19Move tic number expansion code to common code. Parse game data packetsSimon Howard
received from the server. Strip down d_net.[ch] to work through the new networking code. Remove game sync code. Remove i_net.[ch] as it is no longer needed. Working networking! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 374
2006-01-30Install into the games directory, not bin (Thanks to Jon Dowland)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 358
2006-01-08Move common connection code into net_common.c, shared by serverSimon Howard
and client code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 263
2005-12-30Fix client code to correctly send reply to server on connection.Simon Howard
Add "waiting screen" while waiting for the game to start. Hook in the new networking code into the main game code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 235
2005-12-29Add initial client/server connect code. Reorganise sources list inSimon Howard
Makefile.am. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 232
2005-10-30Add foundation code for the new networking systemSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 229
2005-10-17Start of Dehacked 'Misc' section support. Initial Health+Bullets,Simon Howard
and bfg cells/shot are supported. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 206
2005-10-12doomfeatures.h to allow certain features to be disabled in the buildSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 190
2005-10-09Include libtextscreen include in the right place, include deh_main.hSimon Howard
in the dist. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 184
2005-10-08Dehacked "Sound" section supportSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 174
2005-10-08WAD merging codeSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 168
2005-10-04Dehacked "Misc" section parser (currently a dummy)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 164
2005-10-04Rewrite cheats code. Add dehacked cheat replacement.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 162
2005-10-03Add mapping code to map out structures and switch thing/frame code to useSimon Howard
this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 155
2005-10-02The beginnings of dehacked supportSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 153
2005-10-02ENDOOM support using text mode emulationSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 147