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2011-10-14Convert Hexen to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2423
2011-10-13Convert Heretic code to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2417
2011-10-13Update Strife main loop code to use d_loop.c common main loop code.Simon Howard
Working multiplayer! Subversion-branch: /branches/v2-branch Subversion-revision: 2416
2011-10-13Split out common main loop code into separate file, d_loop.c.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2413
2011-09-17Add multiplayer query code to setup tool, and rework join gameSimon Howard
interface. Subversion-branch: /branches/v2-branch Subversion-revision: 2382
2011-09-11Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2367
2011-09-11Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2365
2011-07-21Don't use $^ in Makefiles, as it s a GNU make extension (thanks JakubSimon Howard
Lach). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2354
2011-06-13Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2347
2011-06-13Link chocolate-setup against SDL_mixer to fix compile on Mac OS X.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2346
2011-05-14Fix install of screensaver desktop file.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2338
2011-05-14Add freedesktop.org desktop files for chocolate-doom, chocolate-setupSimon Howard
(thanks Adrián Chaves Fernández). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2337
2011-05-14Convert build system to using the PROGRAM_PREFIX system used onSimon Howard
raven-branch. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2336
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
temporarily until the netgame changes on raven-branch are finished. Subversion-branch: /branches/strife-branch Subversion-revision: 2259
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
several days ago. Subversion-branch: /branches/raven-branch Subversion-revision: 2212
2010-12-02Register servers with Internet master server.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2181
2010-09-14Re-enable multiplayer support for Doom only, in preparation for networkSimon Howard
code refactoring. Subversion-branch: /branches/raven-branch Subversion-revision: 2087
2010-09-09Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2051
2010-04-30Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1924
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
games. Subversion-branch: /branches/raven-branch Subversion-revision: 1910
2010-02-07Initial code for HHE patch support.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1858
2010-02-06Merge from trunk.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 1849
2010-02-05Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1845
2010-02-02Move parts of dehacked code into top-level common code, to allow futureSimon Howard
HHE and SEH support. Subversion-branch: /branches/raven-branch Subversion-revision: 1841
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
to build libstrife.a rather than libdoom.a, add chocolate-strife to src/Makefile.am. Subversion-branch: /branches/strife-branch Subversion-revision: 1840
2010-01-27Merge from trunk.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1829
2009-12-18Fix poor quality application icons seen when the game is running.Simon Howard
Add back 8-bit icon files alongside files including both 8-bit and high quality 32-bit versions. Use the high quality icon files for resource files includes, and the low quality ones for in-game SDL. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1750
2009-07-13Merge from trunk.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1624
2009-07-11Generate programs with names based on PROGRAM_PREFIX.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1617
2009-07-09Include the resource file in the source list when building the setupSimon Howard
tool. Subversion-branch: /branches/raven-branch Subversion-revision: 1613
2009-06-12Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1596
2009-06-11Include libc_wince.a in chocolate-server build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1595
2009-06-11Fix wince include. Use top_builddir instead of .. where appropriate.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1591
2009-06-09Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1579
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1561
2009-04-03Fix up MIDI reading code; add test code.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1494
2009-03-28Initial MIDI file parsing code.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1489
2009-03-10Add initial GENMIDI lump loading, OPL detection.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1456
2009-03-04Add initial stub for OPL backend.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1447
2008-12-20Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1423
2008-12-09Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDLSimon Howard
in configure before checking for libraries and headers, to fix Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1412
2008-12-05Auto-select the game type based on detected IWADs. If IWADs fromSimon Howard
multiple games are detected, pop up a dialog box to prompt the user to select a game to configure. Subversion-branch: /branches/raven-branch Subversion-revision: 1408
2008-11-27Add -game command-line parameter to control what game to configureSimon Howard
settings for. Subversion-branch: /branches/raven-branch Subversion-revision: 1389
2008-11-24Make chocolate-setup use m_controls.c definitions for config fileSimon Howard
keyboard/mouse/joystick variables. Make other configuration file variables static and add bind functions. Subversion-branch: /branches/raven-branch Subversion-revision: 1387
2008-11-21Move setup/ into src/ and merge with main codebase. Remove duplicatedSimon Howard
code. Split out I_Endoom to separate i_endoom.c file. Subversion-branch: /branches/raven-branch Subversion-revision: 1384
2008-11-09Recreate Hexen graphical startup in SDL.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1380
2008-10-30Turn off warnings-as-errors.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1367
2008-10-08Move chocolate-hexen to default build.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1342
2008-09-30Add chocolate-heretic to default build.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1309
2008-09-30Move d_iwad.c into common code and update Heretic to use it on startupSimon Howard
to locate the IWAD file. Subversion-branch: /branches/raven-branch Subversion-revision: 1308