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2014-12-26allow building in subdirectory or outside source directoryDave Murphy
2014-06-12Add desktop entries for all the games, make the Setup launch genericMike Swanson
The same icon is used for all four games, even though it's designed to resemble Doom's logo and looks a bit silly with all of them lined up. Also the Setup Desktop Entry now only launches chocolate-setup, which then prompts for the game to configure. This avoids cluttering up a DE's Preferences menu, control panel, or however it will be displayed.
2013-12-10build: adjust location of execgamesdirJan Engelhardt
For arch-dependent files, there is $exec_prefix. In most practical cases, it has the same value as $prefix, but do use it anyhow.
2013-12-04Fix 'make clean' where some files were not being cleaned (thanksSimon Howard
fabian). Subversion-branch: /branches/v2-branch Subversion-revision: 2756
2013-10-28Declare Windows binaries as DPI-aware to prevent the OS from applyingSimon Howard
DPI virtualization. Subversion-branch: /branches/v2-branch Subversion-revision: 2727
2013-10-28Use _SCRIPTS rather than _DATA for duplicated setup binaries so that theSimon Howard
right mode is set on 'make install' (thanks zakupork). Subversion-branch: /branches/v2-branch Subversion-revision: 2722
2013-09-21Rename gamesdir to execgamesdir so that the binaries are installed bySimon Howard
install-exec rather than install-data (see "Two-Part Installation" in the automake manual). Subversion-branch: /branches/v2-branch Subversion-revision: 2675
2013-09-21Install multiple copies of the setup binary, one for each game.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2671
2013-08-11Remove Windows CE support.Simon Howard
What support exists is for obsolete devices I no longer possess; I've never been contacted about the port and it's been several years since I even bothered to build a new version. All the extra overrides are clutter that can just be removed. Subversion-branch: /branches/v2-branch Subversion-revision: 2615
2013-03-03Add GUS pseudo-emulation.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2566
2012-12-23Add standalone build target for mus2mid binary.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2551
2012-10-28Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2537
2012-10-28Define PRNG seed as a type.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2534
2012-10-25Switch from MD5 to SHA-1 for network digests.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2530
2011-11-03Remove use of $< in Makefiles, for compatibility with OpenBSD's make.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2473
2011-10-14Convert Hexen to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2423
2011-10-13Convert Heretic code to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2417
2011-10-13Update Strife main loop code to use d_loop.c common main loop code.Simon Howard
Working multiplayer! Subversion-branch: /branches/v2-branch Subversion-revision: 2416
2011-10-13Split out common main loop code into separate file, d_loop.c.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2413
2011-09-17Add multiplayer query code to setup tool, and rework join gameSimon Howard
interface. Subversion-branch: /branches/v2-branch Subversion-revision: 2382
2011-09-11Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2367
2011-09-11Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2365
2011-07-21Don't use $^ in Makefiles, as it s a GNU make extension (thanks JakubSimon Howard
Lach). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2354
2011-06-13Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2347
2011-06-13Link chocolate-setup against SDL_mixer to fix compile on Mac OS X.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2346
2011-05-14Fix install of screensaver desktop file.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2338
2011-05-14Add freedesktop.org desktop files for chocolate-doom, chocolate-setupSimon Howard
(thanks Adrián Chaves Fernández). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2337
2011-05-14Convert build system to using the PROGRAM_PREFIX system used onSimon Howard
raven-branch. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2336
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
temporarily until the netgame changes on raven-branch are finished. Subversion-branch: /branches/strife-branch Subversion-revision: 2259
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
several days ago. Subversion-branch: /branches/raven-branch Subversion-revision: 2212
2010-12-02Register servers with Internet master server.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2181
2010-09-14Re-enable multiplayer support for Doom only, in preparation for networkSimon Howard
code refactoring. Subversion-branch: /branches/raven-branch Subversion-revision: 2087
2010-09-09Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2051
2010-04-30Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1924
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
games. Subversion-branch: /branches/raven-branch Subversion-revision: 1910
2010-02-07Initial code for HHE patch support.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1858
2010-02-06Merge from trunk.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 1849
2010-02-05Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1845
2010-02-02Move parts of dehacked code into top-level common code, to allow futureSimon Howard
HHE and SEH support. Subversion-branch: /branches/raven-branch Subversion-revision: 1841
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
to build libstrife.a rather than libdoom.a, add chocolate-strife to src/Makefile.am. Subversion-branch: /branches/strife-branch Subversion-revision: 1840
2010-01-27Merge from trunk.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1829
2009-12-18Fix poor quality application icons seen when the game is running.Simon Howard
Add back 8-bit icon files alongside files including both 8-bit and high quality 32-bit versions. Use the high quality icon files for resource files includes, and the low quality ones for in-game SDL. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1750
2009-07-13Merge from trunk.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1624
2009-07-11Generate programs with names based on PROGRAM_PREFIX.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1617
2009-07-09Include the resource file in the source list when building the setupSimon Howard
tool. Subversion-branch: /branches/raven-branch Subversion-revision: 1613
2009-06-12Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1596
2009-06-11Include libc_wince.a in chocolate-server build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1595
2009-06-11Fix wince include. Use top_builddir instead of .. where appropriate.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1591
2009-06-09Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1579
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1561