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path: root/src/Makefile.am
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2010-09-09Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2051
2010-04-30Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1924
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
games. Subversion-branch: /branches/raven-branch Subversion-revision: 1910
2010-02-07Initial code for HHE patch support.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1858
2010-02-06Merge from trunk.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 1849
2010-02-05Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1845
2010-02-02Move parts of dehacked code into top-level common code, to allow futureSimon Howard
HHE and SEH support. Subversion-branch: /branches/raven-branch Subversion-revision: 1841
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
to build libstrife.a rather than libdoom.a, add chocolate-strife to src/Makefile.am. Subversion-branch: /branches/strife-branch Subversion-revision: 1840
2010-01-27Merge from trunk.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1829
2009-12-18Fix poor quality application icons seen when the game is running.Simon Howard
Add back 8-bit icon files alongside files including both 8-bit and high quality 32-bit versions. Use the high quality icon files for resource files includes, and the low quality ones for in-game SDL. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1750
2009-07-13Merge from trunk.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1624
2009-07-11Generate programs with names based on PROGRAM_PREFIX.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1617
2009-07-09Include the resource file in the source list when building the setupSimon Howard
tool. Subversion-branch: /branches/raven-branch Subversion-revision: 1613
2009-06-12Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1596
2009-06-11Include libc_wince.a in chocolate-server build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1595
2009-06-11Fix wince include. Use top_builddir instead of .. where appropriate.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1591
2009-06-09Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1579
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1561
2009-04-03Fix up MIDI reading code; add test code.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1494
2009-03-28Initial MIDI file parsing code.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1489
2009-03-10Add initial GENMIDI lump loading, OPL detection.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1456
2009-03-04Add initial stub for OPL backend.Simon Howard
Subversion-branch: /branches/opl-branch Subversion-revision: 1447
2008-12-20Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1423
2008-12-09Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDLSimon Howard
in configure before checking for libraries and headers, to fix Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1412
2008-12-05Auto-select the game type based on detected IWADs. If IWADs fromSimon Howard
multiple games are detected, pop up a dialog box to prompt the user to select a game to configure. Subversion-branch: /branches/raven-branch Subversion-revision: 1408
2008-11-27Add -game command-line parameter to control what game to configureSimon Howard
settings for. Subversion-branch: /branches/raven-branch Subversion-revision: 1389
2008-11-24Make chocolate-setup use m_controls.c definitions for config fileSimon Howard
keyboard/mouse/joystick variables. Make other configuration file variables static and add bind functions. Subversion-branch: /branches/raven-branch Subversion-revision: 1387
2008-11-21Move setup/ into src/ and merge with main codebase. Remove duplicatedSimon Howard
code. Split out I_Endoom to separate i_endoom.c file. Subversion-branch: /branches/raven-branch Subversion-revision: 1384
2008-11-09Recreate Hexen graphical startup in SDL.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1380
2008-10-30Turn off warnings-as-errors.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1367
2008-10-08Move chocolate-hexen to default build.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1342
2008-09-30Add chocolate-heretic to default build.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1309
2008-09-30Move d_iwad.c into common code and update Heretic to use it on startupSimon Howard
to locate the IWAD file. Subversion-branch: /branches/raven-branch Subversion-revision: 1308
2008-09-28Tidy up heretic start up messages.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1301
2008-09-20Add chocolate-heretic, chocolate-hexen build targets.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1257
2008-09-20Move m_random.[ch] to doom/ (as Hexen uses a different random numberSimon Howard
table). Split RNG code out of heretic/m_misc.c to a separate m_random.c. Subversion-branch: /branches/raven-branch Subversion-revision: 1256
2008-09-10Split out variables for controls into common m_controls.c.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1219
2008-09-10Split off game mode/mission/version definitions into common code, alongSimon Howard
with various netgame constants. Subversion-branch: /branches/raven-branch Subversion-revision: 1218
2008-09-09Replace Hexen CD music API with SDL-based equivalent (as yet untested).Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1217
2008-09-08Move s_sound.[ch] to doom/Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1213
2008-09-08Split off some of the s_sound.c code into i_sound.c and reimplement theSimon Howard
old low-level sound API as a thin wrapper around the module system. Decouple the low-level code from the high-level code. Subversion-branch: /branches/raven-branch Subversion-revision: 1212
2008-09-07Move m_bbox.[ch] back to common (needed by v_video.c). Remove someSimon Howard
common->doom header dependencies. Subversion-branch: /branches/raven-branch Subversion-revision: 1211
2008-09-07Move dehacked code to doom/. Split dehacked string replacement code intoSimon Howard
common code and remove dependencies on deh_main.h. Subversion-branch: /branches/raven-branch Subversion-revision: 1210
2008-09-07Move m_bbox.[ch], f_wipe.[ch] to doom/Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1209
2008-09-06Split off patch code from r_defs.h into a common file. Remove dependencySimon Howard
of v_video.h on Doom rendering code. Subversion-branch: /branches/raven-branch Subversion-revision: 1206
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
level. Subversion-branch: /branches/raven-branch Subversion-revision: 1204
2008-09-06Split event code into a separate d_event.c file.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1203
2008-09-06Move doom-specific files to a separate directory.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1201
2008-09-05Fix #include statements to use lower case filenames. Add automakeSimon Howard
configuration for building heretic/hexen code. Subversion-branch: /branches/raven-branch Subversion-revision: 1198
2008-05-04Fix win32 mmap driver and add to build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1138