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path: root/src/d_iwad.c
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2010-12-18Add a M_CheckParmWithArgs function, that behaves like M_CheckParm butSimon Howard
also checks that extra options were provided on the command line (thanks Sander van Dijk). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2223
2010-11-30Add support for HACX v1.2 IWAD file.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2176
2009-12-27Oops.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1767
2009-12-27Allow DOOMWADDIR/DOOMWADPATH to contain the complete path to IWAD files,Simon Howard
as well as directories in which to search for IWAD files. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1766
2009-09-30Change British English spellings to American English, for consistency.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1699
2009-06-07Add IWAD search dirs for Windows CE.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1565
2009-06-06Don't check for Steam/CD installer versions on Windows CE.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1552
2009-01-07Create the ~/.chocolate-doom/savegames directory on startup if it doesSimon Howard
not exist. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1426
2008-07-25Initial chex.exe emulation.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1155
2008-03-09Split out configuration file code from m_misc.c into m_config.c. MoveSimon Howard
screenshot code into v_video.c Add M_FileLength common function for finding the length of an open file. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1102
2008-02-05fix a few warningsRussell Rice
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1045
2007-08-08Remove M_FileExists check for steam directories and add them as possibleSimon Howard
search paths anyway. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 953
2007-08-08Add the default DEICE install directories to the IWAD search path onSimon Howard
Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 952
2007-08-08Match steam IWAD directory order to IWAD search order.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 951
2007-08-08Add temporary debugging messages for Steam support.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 948
2007-08-08Don't assume Steam InstallPath ends in a \Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 947
2007-08-07All of the steam IWADs are in \base subdirectories.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 946
2007-08-07Autodetect IWADs installed by Steam.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 945
2007-06-21Add arrlen() macro as a clearer way of doing sizeof(array) /Simon Howard
sizeof(*array) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 922
2007-03-26Search WAD search dirs when loading dehacked patches.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 863
2007-03-10Lots of changes/additions:Russell Rice
* Add libpcsound codeblocks project * Use libraries that are built and project dependencies inside main chocolate-doom/setup project and remove source files. * libraries are now built in the "lib" top level directory * Fix some warnings Subversion-branch: /trunk/chocolate-doom Subversion-revision: 852
2007-02-10Don't prepend a superfluous './' to the path when searching the currentSimon Howard
directory for an IWAD. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 833
2007-02-01Search IWAD search directories when loading PWAD files.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 830
2007-01-14Fix savegamedir directory generation.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 829
2007-01-14Change interpretation of DOOMWADDIR to the classic behavior: a singleSimon Howard
directory path where an IWAD can be found. Add DOOMWADPATH as a PATH-style list of directories to search for IWADs. This is to maintain consistency/compatibility with other ports, and so that the DOOMWADDIR name makes sense. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 828
2006-12-24Javadoc-style self-documenting system for command line options.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 806
2006-12-23Add '-findiwads' command line hack so that the setup program can findSimon Howard
out what games are installed. Provide a drop-down list in setup to allow the game type to be selected. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 803
2006-12-22Add definitions for PATH and directory separators.Simon Howard
Allow multiple directories to be specified in DOOMWADDIR, in the same way as PATH. Make -iwad search through all search paths for the specified IWAD. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 799
2006-12-22Shut up compiler warnings.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 793
2006-12-21Add registry key for Doom 95 shareware version.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 792
2006-12-21Split off IWAD-related code into separate d_iwad.c. On Windows, searchSimon Howard
the registry to automatically find the locations of installed IWADs. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 791