Age | Commit message (Collapse) | Author |
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 863
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* Add libpcsound codeblocks project
* Use libraries that are built and project dependencies inside main
chocolate-doom/setup project and remove source files.
* libraries are now built in the "lib" top level directory
* Fix some warnings
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 852
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directory for an IWAD.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 833
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 830
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 829
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directory path where an IWAD can be found. Add DOOMWADPATH as a
PATH-style list of directories to search for IWADs.
This is to maintain consistency/compatibility with other ports, and so
that the DOOMWADDIR name makes sense.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 828
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 806
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out what games are installed. Provide a drop-down list in setup to allow
the game type to be selected.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 803
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Allow multiple directories to be specified in DOOMWADDIR, in the same
way as PATH.
Make -iwad search through all search paths for the specified IWAD.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 799
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 793
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 792
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the registry to automatically find the locations of installed IWADs.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 791
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