Age | Commit message (Expand) | Author |
---|---|---|
2013-09-04 | Fix Hexen -class parameter when starting a single player game from the | Simon Howard |
2013-04-06 | Don't hog the CPU when waiting for the game to start. | Simon Howard |
2013-04-05 | Use two-stage startup for Hexen, and add netgame startup callback for | Simon Howard |
2013-04-05 | Split Doom netgame startup into two stages. | Simon Howard |
2013-04-05 | Split D_InitNetGame() into two separate functions for startup. | Simon Howard |
2013-04-02 | Split game start sequence into two-stage process. This is the first | Simon Howard |
2011-10-19 | Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERS | Simon Howard |
2011-10-17 | Fix tic diffs to handle Strife fields correctly. | Simon Howard |
2011-10-13 | Minor fixes to main loop code. | Simon Howard |
2011-10-13 | Split out common main loop code into separate file, d_loop.c. | Simon Howard |