summaryrefslogtreecommitdiff
path: root/src/d_main.c
AgeCommit message (Expand)Author
2006-08-31Call R_ExecuteSetViewSize immediately after calling I_InitGraphics. Simon Howard
2006-08-31Check for 'ff_end' not 'ff_start' when displaying warning message aboutSimon Howard
2006-06-29Hugely refactor the response file loading code. Allow arguments to beSimon Howard
2006-05-25Put savegames in separate directories depending on the IWAD.Simon Howard
2006-05-22Allow specifying the full path and filename when playing back demos.Simon Howard
2006-05-19Add a config file setting to allow a delay to be specified on startup.Simon Howard
2006-05-05Syncronise the -timer/-avg parameters across all clients to avoid desyncs.Simon Howard
2006-04-09Broadcast searches (currently broken)Simon Howard
2006-04-06Add the ability to query the current state of servers, and '-query'Simon Howard
2006-03-30Split off timer code into separate i_timer.c file. Add d_dedicated.cSimon Howard
2006-03-30Dedicated server mode.Simon Howard
2006-03-25New feature to allow compiling without multiplayer supportSimon Howard
2006-03-24Adjust anti-CPU-hogging sleep times.Simon Howard
2006-03-24Call W_GenerateHashTable to generate the lumpname hashtable. Do Simon Howard
2006-03-23Separate variables for config file volume levels and sound API internalSimon Howard
2006-03-15Check for IWADs in the same order as Vanilla DoomSimon Howard
2006-03-06Do not run TryRunTics until after we have started demo recording. FixSimon Howard
2006-03-01Don't melt the screen on startupSimon Howard
2006-02-03Support NWT-style WAD merging (-af and -as command line parameters).Simon Howard
2006-01-23Rearrange the order of startup code to allow replacing the IWAD filenameSimon Howard
2006-01-22Dehacked string replacements for startup messages, IWAD names, demoSimon Howard
2006-01-14Include the game version in the settings structure.Simon Howard
2006-01-13Add text-mode I/O functions.Simon Howard
2006-01-10Shut up compiler warningsSimon Howard
2006-01-09Deduce a sane player name by examining environment variables. AddSimon Howard
2006-01-02Move I_InitGraphics call to be invoked earlier in D_DoomMain. Call theSimon Howard
2006-01-02Encapsulate the event queue code properly. Add a D_PopEvent functionSimon Howard
2006-01-01Remove GS_WAITINGSTART gamestate. This will be independent of the mainSimon Howard
2005-12-30Fix client code to correctly send reply to server on connection.Simon Howard
2005-10-24Allow the game version to emulate to be specified from the command lineSimon Howard
2005-10-17DEH_CheckCommandLine -> DEH_Init, for consistency with other InitSimon Howard
2005-10-16Fix the '-cdrom' command-line option.Simon Howard
2005-10-16Global "configdir" variable with directory to store config files in.Simon Howard
2005-10-15Add warning message for WADs with FF_START or SS_START in, suggestingSimon Howard
2005-10-15Print startup banners which have been modified by dehacked.Simon Howard
2005-10-12doomfeatures.h to allow certain features to be disabled in the buildSimon Howard
2005-10-09Fix banner string for ultimate doomSimon Howard
2005-10-09Detect registered DOOM banner in dehacked patchesSimon Howard
2005-10-08Change dehacked startup messageSimon Howard
2005-10-08Shut up compiler warningSimon Howard
2005-10-08Allow dehacked patches to override the name of the game via theSimon Howard
2005-10-08WAD merging codeSimon Howard
2005-10-04Move call to dehacked entrypoint to stop crashesSimon Howard
2005-10-02The beginnings of dehacked supportSimon Howard
2005-10-02Fixes for Final DoomSimon Howard
2005-09-22Remove external statistics driver support (-statcopy):Simon Howard
2005-09-11Second configuration file to allow chocolate doom-specific settings.Simon Howard
2005-09-08Allow alt-tab away while running fullscreenSimon Howard
2005-09-04shut up compiler warningsSimon Howard
2005-09-04'novert' command line option to disable vertical mouse movementSimon Howard