summaryrefslogtreecommitdiff
path: root/src/d_main.c
AgeCommit message (Expand)Author
2009-06-12On Windows CE systems without a keyboard, patch the default settings toSimon Howard
2009-06-07Remove call to setbuf.Simon Howard
2008-09-21Don't play DEMO4 if gameversion is emulating chex.exe - it only playsSimon Howard
2008-08-24Update missing chex.deh to reference its location in the idgamesSimon Howard
2008-08-02Search for chex.deh in WAD path.Simon Howard
2008-07-31Automatically load chex.deh on startup if playing in chex mode.Simon Howard
2008-07-25Initial chex.exe emulation.Simon Howard
2008-05-02Add W_CacheLumpNum,Name API to WAD code for releasing a lump back toSimon Howard
2008-03-09Split out configuration file code from m_misc.c into m_config.c. MoveSimon Howard
2007-12-13Add @vanilla tag for Vanilla doom command line options. Add missingSimon Howard
2007-06-22Replace 35 with TICRATE where appropriate.Simon Howard
2007-06-21Add arrlen() macro as a clearer way of doing sizeof(array) /Simon Howard
2007-06-17Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "soundSimon Howard
2007-05-20Initialise sound before network setup to fix bug with sound effects notSimon Howard
2007-05-16Rejig net_cl_new_sync and drone to be in d_net.c instead ofSimon Howard
2007-02-01Search IWAD search directories when loading PWAD files.Simon Howard
2007-01-05Move response file code to m_argv.cSimon Howard
2006-12-24Javadoc-style self-documenting system for command line options.Simon Howard
2006-12-23Add '-findiwads' command line hack so that the setup program can findSimon Howard
2006-12-21Split off IWAD-related code into separate d_iwad.c. On Windows, searchSimon Howard
2006-12-16Allow -warp 1 to warp to E1M1, -warp 2 -> E2M1, etc. when playing DoomSimon Howard
2006-11-14Support running as a screensaver under X!Simon Howard
2006-10-25Don't print arguments read from response files - Vanilla Doom doesn't doSimon Howard
2006-10-23Move MakeDirectory function into m_misc.c. Move configdir related codeSimon Howard
2006-10-18Shut up warnings in w_wad.c.Simon Howard
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
2006-09-29Working drone clients!Simon Howard
2006-09-25Don't disable screen melt entirely in testcontrols mode; just on startup.Simon Howard
2006-09-25Add "test controls" mode - for setup.exe in the future. Start straightSimon Howard
2006-09-22Add DEH_String() conversions on more strings that are not being converted.Simon Howard
2006-09-21"\0" != NULLSimon Howard
2006-09-21Fix a lot of warnings (for fussy compilers) and one always-true checkRussell Rice
2006-09-20Make sure modified copyright banners always end in a newline. If they don't, addSimon Howard
2006-09-02Add -nwtmerge option, which behaves the same as NWT's -merge option. What thisSimon Howard
2006-09-01Sync the -loadgame parameter across all clients connected to a server.Simon Howard
2006-08-31Call R_ExecuteSetViewSize immediately after calling I_InitGraphics. Simon Howard
2006-08-31Check for 'ff_end' not 'ff_start' when displaying warning message aboutSimon Howard
2006-06-29Hugely refactor the response file loading code. Allow arguments to beSimon Howard
2006-05-25Put savegames in separate directories depending on the IWAD.Simon Howard
2006-05-22Allow specifying the full path and filename when playing back demos.Simon Howard
2006-05-19Add a config file setting to allow a delay to be specified on startup.Simon Howard
2006-05-05Syncronise the -timer/-avg parameters across all clients to avoid desyncs.Simon Howard
2006-04-09Broadcast searches (currently broken)Simon Howard
2006-04-06Add the ability to query the current state of servers, and '-query'Simon Howard
2006-03-30Split off timer code into separate i_timer.c file. Add d_dedicated.cSimon Howard
2006-03-30Dedicated server mode.Simon Howard
2006-03-25New feature to allow compiling without multiplayer supportSimon Howard
2006-03-24Adjust anti-CPU-hogging sleep times.Simon Howard
2006-03-24Call W_GenerateHashTable to generate the lumpname hashtable. Do Simon Howard
2006-03-23Separate variables for config file volume levels and sound API internalSimon Howard