Age | Commit message (Collapse) | Author |
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when quitting the game. Print the IP of the server correctly when
connecting.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 250
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 247
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to read a new event from the event queue.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 241
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 239
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 238
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loop to avoid interfering with the main game code too much.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 237
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Add "waiting screen" while waiting for the game to start.
Hook in the new networking code into the main game code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 235
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nonfunctional on modern systems and never used.
Fix for systems where sizeof(int) != sizeof(void *)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 120
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 95
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 71
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 60
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automake's config.h). Display GPL message instead of anti-piracy
messages.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 41
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 19
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 8
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 4
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