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The Windows API has an _snprintf function that is not the same as
Unix's snprintf(): if the string is truncated then no trailing NUL
character is appended. This makes the function unsafe. Define a
replacement/wrapper called M_snprintf that works the same but always
appends a trailing NUL, for safety on Windows and other OSes that
behave like this.
Do the same thing for vsnprintf(), and update HACKING to list
snprintf/vsnprintf as forbidden functions. This fixes #375;
thanks to Quasar for pointing out the different behavior of these
functions.
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1931
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1737
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chocolate.sln
- Create separate msvc projects for all games supported, which work the
same as the codeblocks ones
- Include fixes (nothing compiler specific, just additions of stdio.h)
to build with msvc
Subversion-branch: /branches/raven-branch
Subversion-revision: 1371
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common code and remove dependencies on deh_main.h.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1210
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