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path: root/src/doom/d_main.c
AgeCommit message (Expand)Author
2012-10-28Merge from trunk.Simon Howard
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
2011-10-22Merge from trunk.Simon Howard
2011-10-21Add -statdump command line parameter, to generate the same output asSimon Howard
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-13Split out common main loop code into separate file, d_loop.c.Simon Howard
2011-09-24Rework mouse speed box drawing code and move to common code, so that itSimon Howard
2011-09-24Remove duplicate code for parsing -file parameter.Simon Howard
2011-09-20Add dedicated pack_chex and pack_hacx values for the Chex Quest and HacxSimon Howard
2011-09-17Merge from trunk.Simon Howard
2011-09-05Refactor savegamedir calculation code to work the same as trunk.Simon Howard
2011-06-13Merge from trunk.Simon Howard
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
2011-02-12Merge from trunk.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-09-26Restructure player quit code to take place on the first tic after theSimon Howard
2010-08-31Merge from trunk.Simon Howard
2010-05-03Merge from trunk.Simon Howard
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
2009-11-21Merge from trunk.Simon Howard
2009-06-13Merge from trunk.Simon Howard
2009-06-09Move menu/map/weapon key variables into common code, and bind variables.Simon Howard
2009-06-09Merge from trunk.Simon Howard
2009-03-08Fix -cdrom command line parameter to work with Heretic and Hexen;Simon Howard
2009-01-09Merge from trunk.Simon Howard
2008-12-20Merge from trunk.Simon Howard
2008-12-03Centralise the list of IWAD files and use bitmasks to select whichSimon Howard
2008-11-21Move setup/ into src/ and merge with main codebase. Remove duplicatedSimon Howard
2008-09-30Move d_iwad.c into common code and update Heretic to use it on startupSimon Howard
2008-09-28Move novert support into common i_video.c code.Simon Howard
2008-09-27Split out startup banner code into common code; display copyright noticeSimon Howard
2008-09-27Save Heretic configuration files on exit.Simon Howard
2008-09-25Make ENDOOM screen work on Heretic.Simon Howard
2008-09-24Add #ifdefs necessary to disable multiplayer.Simon Howard
2008-09-24Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it isSimon Howard
2008-09-23Merge updates from trunk.Simon Howard
2008-09-20Remove screen parameter from V_DrawPatch functions; update code to useSimon Howard
2008-09-20Add I_VideoBuffer variable for pointer to screen buffer used bySimon Howard
2008-09-11Refactor configuration file system to allow configuration file variablesSimon Howard
2008-09-08Remove i_system.c dependency on doom/ code and add a generic I_AtExit()Simon Howard
2008-09-06Remove dependencies of i_video.c on doom/ code.Simon Howard
2008-09-06Split event code into a separate d_event.c file.Simon Howard
2008-09-06Move doom-specific files to a separate directory.Simon Howard