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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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d_main.c
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Commit message (
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Author
2014-10-19
doom: Add game names for Freedoom IWADs.
Simon Howard
2014-10-18
Fix dehacked patch loading order.
Simon Howard
2014-10-18
doom: Refactor IWAD dehacked patch loading.
Simon Howard
2014-10-17
doom: Add -noiwaddeh command line parameter.
Simon Howard
2014-09-13
dehacked: Load Freedoom DEHACKED lump on startup.
Simon Howard
2014-05-05
Clean up file headers.
Simon Howard
2014-04-19
Exit with error on startup if using the wrong IWAD.
Simon Howard
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-30
doom: Eliminate use of sprintf().
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
2014-03-29
doom: Eliminate use of unsafe string functions.
Simon Howard
2014-03-29
misc: Add M_StringConcat.
Simon Howard
2014-03-29
misc: Add string utility functions.
Simon Howard
2014-03-25
Set GUS patch path variable using D_SetVariable.
Simon Howard
2014-03-23
Rearrange order of SDL sound startup.
Simon Howard
2014-03-23
doom: Add initial support for versions < v1.9.
Simon Howard
2014-03-20
Remove superfluous dividers.
Fabian Greffrath
2014-03-20
Print a warning if the user is attempting to record or playback a demo or con...
Fabian Greffrath
2014-03-16
doom: Add -dehlump parameter to load DEHACKED lumps.
Simon Howard
2014-02-24
Keep (bfgedition) as part of the check for TITLEPIC.
Fabian Greffrath
2014-02-24
More robust checks for BFG Edition.
Fabian Greffrath
2014-01-19
doom: Add support for Freedoom IWAD names.
Simon Howard
2013-11-17
Change names of Doom II MAP31/MAP32 when using the BFG edition (thanks
Simon Howard
2013-10-12
Tweak mouse grab behavior: don't arbitrarily warp the mouse at game
Simon Howard
2013-09-04
Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre
Simon Howard
2013-04-05
Split Doom netgame startup into two stages.
Simon Howard
2012-10-28
Merge from trunk.
Simon Howard
2011-10-29
Enable gcc warning to detect redundant declarations, and clean up
Simon Howard
2011-10-22
Merge from trunk.
Simon Howard
2011-10-21
Add -statdump command line parameter, to generate the same output as
Simon Howard
2011-10-17
Always show the Strife intro splash screen in windowed mode, and finish
Simon Howard
2011-10-13
Split out common main loop code into separate file, d_loop.c.
Simon Howard
2011-09-24
Rework mouse speed box drawing code and move to common code, so that it
Simon Howard
2011-09-24
Remove duplicate code for parsing -file parameter.
Simon Howard
2011-09-20
Add dedicated pack_chex and pack_hacx values for the Chex Quest and Hacx
Simon Howard
2011-09-17
Merge from trunk.
Simon Howard
2011-09-05
Refactor savegamedir calculation code to work the same as trunk.
Simon Howard
2011-06-13
Merge from trunk.
Simon Howard
2011-02-24
Load response files from main() before calling D_DoomMain, so that all
Simon Howard
2011-02-12
Merge from trunk.
Simon Howard
2010-12-10
Merge from trunk. This is slightly out of date as I did the merge
Simon Howard
2010-09-26
Restructure player quit code to take place on the first tic after the
Simon Howard
2010-08-31
Merge from trunk.
Simon Howard
2010-05-03
Merge from trunk.
Simon Howard
2010-04-18
Split out WAD command line parsing code into common code shared between
Simon Howard
2009-11-21
Merge from trunk.
Simon Howard
2009-06-13
Merge from trunk.
Simon Howard
2009-06-09
Move menu/map/weapon key variables into common code, and bind variables.
Simon Howard
2009-06-09
Merge from trunk.
Simon Howard
2009-03-08
Fix -cdrom command line parameter to work with Heretic and Hexen;
Simon Howard
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