Age | Commit message (Collapse) | Author |
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2214
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player quit, to avoid possible desyncs. Further refactoring to split
game-specific code from generic code.
Subversion-branch: /branches/raven-branch
Subversion-revision: 2141
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1987
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1931
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1845
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1596
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1581
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1579
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1302
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V_ScreenShot to take a format string describing the format of the
filename for the screen shot file.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1255
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1249
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V_UseBuffer where necessary.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1248
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Replace "shareware" variable with gamemode, as in doom code. Merge angle
definitions into common code.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1240
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1219
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1205
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level.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1204
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1201
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