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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
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path:
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src
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doom
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g_game.c
Age
Commit message (
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Author
2011-10-29
Enable gcc warning to detect redundant declarations, and clean up
Simon Howard
2011-10-21
Add -statdump command line parameter, to generate the same output as
Simon Howard
2011-10-13
Split out common main loop code into separate file, d_loop.c.
Simon Howard
2011-09-24
Rework mouse speed box drawing code and move to common code, so that it
Simon Howard
2011-09-20
Add dedicated pack_chex and pack_hacx values for the Chex Quest and Hacx
Simon Howard
2011-06-13
Merge from trunk.
Simon Howard
2011-02-12
Merge from trunk.
Simon Howard
2010-12-10
Merge from trunk.
Simon Howard
2010-09-26
Restructure player quit code to take place on the first tic after the
Simon Howard
2010-08-31
Merge from trunk.
Simon Howard
2010-05-03
Merge from trunk.
Simon Howard
2010-02-05
Merge from trunk.
Simon Howard
2009-06-12
Merge from trunk.
Simon Howard
2009-06-09
Move menu/map/weapon key variables into common code, and bind variables.
Simon Howard
2009-06-09
Merge from trunk.
Simon Howard
2008-09-28
Move novert support into common i_video.c code.
Simon Howard
2008-09-20
Remove bits from heretic/m_misc.c that are in common; change
Simon Howard
2008-09-20
Replace all use of screens[0] by I_VideoBuffer.
Simon Howard
2008-09-20
Remove screen parameter from V_DrawPatch functions; update code to use
Simon Howard
2008-09-17
Remove definitions from heretic/doomdef.h that are in common code.
Simon Howard
2008-09-10
Split out variables for controls into common m_controls.c.
Simon Howard
2008-09-06
Remove dependencies of i_video.c on doom/ code.
Simon Howard
2008-09-06
Remove includes of doomdef.h where possible, move generic parts into top
Simon Howard
2008-09-06
Move doom-specific files to a separate directory.
Simon Howard