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path: root/src/doom/g_game.c
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2012-12-23Fix Doom episode 4 par time selection.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2550
2012-10-28Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2537
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
instances of this within the code (thanks Edward-san). Subversion-branch: /branches/v2-branch Subversion-revision: 2468
2011-10-21Add -statdump command line parameter, to generate the same output asSimon Howard
statdump.exe does with Vanilla Doom. Subversion-branch: /branches/v2-branch Subversion-revision: 2450
2011-10-13Split out common main loop code into separate file, d_loop.c.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2413
2011-09-24Rework mouse speed box drawing code and move to common code, so that itSimon Howard
can be added to other games. Subversion-branch: /branches/v2-branch Subversion-revision: 2395
2011-09-20Add dedicated pack_chex and pack_hacx values for the Chex Quest and HacxSimon Howard
IWADs. Subversion-branch: /branches/v2-branch Subversion-revision: 2390
2011-06-13Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2347
2011-02-12Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2258
2010-12-10Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2214
2010-09-26Restructure player quit code to take place on the first tic after theSimon Howard
player quit, to avoid possible desyncs. Further refactoring to split game-specific code from generic code. Subversion-branch: /branches/raven-branch Subversion-revision: 2141
2010-08-31Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1987
2010-05-03Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1931
2010-02-05Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1845
2009-06-12Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1596
2009-06-09Move menu/map/weapon key variables into common code, and bind variables.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1581
2009-06-09Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1579
2008-09-28Move novert support into common i_video.c code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1302
2008-09-20Remove bits from heretic/m_misc.c that are in common; changeSimon Howard
V_ScreenShot to take a format string describing the format of the filename for the screen shot file. Subversion-branch: /branches/raven-branch Subversion-revision: 1255
2008-09-20Replace all use of screens[0] by I_VideoBuffer.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1249
2008-09-20Remove screen parameter from V_DrawPatch functions; update code to useSimon Howard
V_UseBuffer where necessary. Subversion-branch: /branches/raven-branch Subversion-revision: 1248
2008-09-17Remove definitions from heretic/doomdef.h that are in common code.Simon Howard
Replace "shareware" variable with gamemode, as in doom code. Merge angle definitions into common code. Subversion-branch: /branches/raven-branch Subversion-revision: 1240
2008-09-10Split out variables for controls into common m_controls.c.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1219
2008-09-06Remove dependencies of i_video.c on doom/ code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1205
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
level. Subversion-branch: /branches/raven-branch Subversion-revision: 1204
2008-09-06Move doom-specific files to a separate directory.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1201