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path: root/src/doom/m_menu.c
AgeCommit message (Expand)Author
2013-10-28Fix Vanilla behavior of shift key when entering savegame names in theSimon Howard
2013-09-04Extend "emulation" of menu pause key behavior to caps/num/scroll lockSimon Howard
2013-08-17Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when theSimon Howard
2012-12-24Merge from trunk.Simon Howard
2012-10-28Merge from trunk.Simon Howard
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
2011-10-20Confirm quit game when the window close button is clicked a second time.Simon Howard
2011-09-24Don't allow menu actions when running with -testcontrols. QuitSimon Howard
2011-09-20Add dedicated pack_chex and pack_hacx values for the Chex Quest and HacxSimon Howard
2011-06-13Merge from trunk.Simon Howard
2011-02-12Merge from trunk.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-05-03Merge from trunk.Simon Howard
2009-06-09Move menu/map/weapon key variables into common code, and bind variables.Simon Howard
2009-06-09Merge from trunk.Simon Howard
2009-05-04Fix window close button to bring up F10 quit message.Simon Howard
2008-09-20Remove screen parameter from V_DrawPatch functions; update code to useSimon Howard
2008-09-17Silence compiler warning.Simon Howard
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
2008-09-06Move doom-specific files to a separate directory.Simon Howard