Age | Commit message (Expand) | Author |
2013-04-05 | Use two-stage startup for Hexen, and add netgame startup callback for | Simon Howard |
2013-04-05 | Split Doom netgame startup into two stages. | Simon Howard |
2013-04-05 | Split D_InitNetGame() into two separate functions for startup. | Simon Howard |
2012-12-24 | Fix compiler warnings by removing variables that are set but not used. | Simon Howard |
2012-12-24 | Merge from trunk. | Simon Howard |
2012-12-23 | Fix Doom episode 4 par time selection. | Simon Howard |
2012-10-28 | Merge from trunk. | Simon Howard |
2011-11-26 | Add "statistics captured" message on exit when the using -statdump | Simon Howard |
2011-10-29 | Enable gcc warning to detect redundant declarations, and clean up | Simon Howard |
2011-10-22 | Merge from trunk. | Simon Howard |
2011-10-22 | Fix percentage output to match that of statdump.exe. | Simon Howard |
2011-10-21 | Add -statdump command line parameter, to generate the same output as | Simon Howard |
2011-10-20 | Confirm quit game when the window close button is clicked a second time. | Simon Howard |
2011-10-19 | Send MAXPLAYERS value for game on connect to server. Make server adapt | Simon Howard |
2011-10-19 | Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERS | Simon Howard |
2011-10-17 | Always show the Strife intro splash screen in windowed mode, and finish | Simon Howard |
2011-10-17 | Rework net_connect_data_t structure to include WAD and Dehacked | Simon Howard |
2011-10-15 | Fix desyncs when playing back multiplayer demos. | Simon Howard |
2011-10-13 | Remove d_net.h, include d_loop.h instead. Remove duplicate definitions | Simon Howard |
2011-10-13 | Split out common main loop code into separate file, d_loop.c. | Simon Howard |
2011-10-11 | Refactor and rearrange d_net.c so that the loop code is agnostic and | Simon Howard |
2011-09-24 | Don't allow menu actions when running with -testcontrols. Quit | Simon Howard |
2011-09-24 | Rework mouse speed box drawing code and move to common code, so that it | Simon Howard |
2011-09-24 | Remove duplicate code for parsing -file parameter. | Simon Howard |
2011-09-20 | Add dedicated pack_chex and pack_hacx values for the Chex Quest and Hacx | Simon Howard |
2011-09-17 | Merge from trunk. | Simon Howard |
2011-09-05 | Refactor savegamedir calculation code to work the same as trunk. | Simon Howard |
2011-06-13 | Merge from trunk. | Simon Howard |
2011-02-24 | Load response files from main() before calling D_DoomMain, so that all | Simon Howard |
2011-02-12 | Merge from trunk. | Simon Howard |
2010-12-11 | Fix problem with -autojoin apparently caused by merge error. | Simon Howard |
2010-12-11 | Rearrange single player init to always use net_gamesettings_t structure. | Simon Howard |
2010-12-10 | Merge from trunk. | Simon Howard |
2010-12-10 | Merge from trunk. This is slightly out of date as I did the merge | Simon Howard |
2010-11-20 | Remove dependency of network code on Doom code. | Simon Howard |
2010-09-26 | Restructure player quit code to take place on the first tic after the | Simon Howard |
2010-09-18 | Move Doom-specific code from net_client.c into d_net.c. | Simon Howard |
2010-08-31 | Merge from trunk. | Simon Howard |
2010-05-03 | Merge from trunk. | Simon Howard |
2010-04-30 | Merge from trunk. | Simon Howard |
2010-04-18 | Fix svn:ignore properties. | Simon Howard |
2010-04-18 | Split out WAD command line parsing code into common code shared between | Simon Howard |
2010-02-05 | Merge from trunk. | Simon Howard |
2010-02-02 | Move parts of dehacked code into top-level common code, to allow future | Simon Howard |
2009-11-21 | Merge from trunk. | Simon Howard |
2009-06-13 | Merge from trunk. | Simon Howard |
2009-06-12 | Merge from trunk. | Simon Howard |
2009-06-10 | Fix warnings. | Simon Howard |
2009-06-09 | Move menu/map/weapon key variables into common code, and bind variables. | Simon Howard |
2009-06-09 | Merge from trunk. | Simon Howard |