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path: root/src/doom
AgeCommit message (Expand)Author
2011-10-19Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERSSimon Howard
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-17Rework net_connect_data_t structure to include WAD and DehackedSimon Howard
2011-10-15Fix desyncs when playing back multiplayer demos.Simon Howard
2011-10-13Remove d_net.h, include d_loop.h instead. Remove duplicate definitionsSimon Howard
2011-10-13Split out common main loop code into separate file, d_loop.c.Simon Howard
2011-10-11Refactor and rearrange d_net.c so that the loop code is agnostic andSimon Howard
2011-09-24Don't allow menu actions when running with -testcontrols. QuitSimon Howard
2011-09-24Rework mouse speed box drawing code and move to common code, so that itSimon Howard
2011-09-24Remove duplicate code for parsing -file parameter.Simon Howard
2011-09-20Add dedicated pack_chex and pack_hacx values for the Chex Quest and HacxSimon Howard
2011-09-17Merge from trunk.Simon Howard
2011-09-05Refactor savegamedir calculation code to work the same as trunk.Simon Howard
2011-06-13Merge from trunk.Simon Howard
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
2011-02-12Merge from trunk.Simon Howard
2010-12-11Fix problem with -autojoin apparently caused by merge error.Simon Howard
2010-12-11Rearrange single player init to always use net_gamesettings_t structure.Simon Howard
2010-12-10Merge from trunk.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-11-20Remove dependency of network code on Doom code.Simon Howard
2010-09-26Restructure player quit code to take place on the first tic after theSimon Howard
2010-09-18Move Doom-specific code from net_client.c into d_net.c.Simon Howard
2010-08-31Merge from trunk.Simon Howard
2010-05-03Merge from trunk.Simon Howard
2010-04-30Merge from trunk.Simon Howard
2010-04-18Fix svn:ignore properties.Simon Howard
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
2010-02-05Merge from trunk.Simon Howard
2010-02-02Move parts of dehacked code into top-level common code, to allow futureSimon Howard
2009-11-21Merge from trunk.Simon Howard
2009-06-13Merge from trunk.Simon Howard
2009-06-12Merge from trunk.Simon Howard
2009-06-10Fix warnings.Simon Howard
2009-06-09Move menu/map/weapon key variables into common code, and bind variables.Simon Howard
2009-06-09Merge from trunk.Simon Howard
2009-05-21Merge from trunk.Simon Howard
2009-05-09Fix compiler warnings.Simon Howard
2009-05-04Fix window close button to bring up F10 quit message.Simon Howard
2009-03-08Fix -cdrom command line parameter to work with Heretic and Hexen;Simon Howard
2009-01-09Merge from trunk.Simon Howard
2009-01-09Add back missing "FINISHED" graphic to intermission screen.Simon Howard
2008-12-20Merge from trunk.Simon Howard
2008-12-03Centralise the list of IWAD files and use bitmasks to select whichSimon Howard
2008-11-28Set svn:ignore properties on directories.Simon Howard
2008-11-21Move setup/ into src/ and merge with main codebase. Remove duplicatedSimon Howard
2008-10-31- Delete the "all-in-one" project file and rename the solution file toRussell Rice
2008-10-10Move shiftxform table to i_video.c; make 'data2' for key eventsSimon Howard
2008-10-02Split out high-level sound code from hexen/i_ibm.c and refactor to useSimon Howard
2008-09-30Move d_iwad.c into common code and update Heretic to use it on startupSimon Howard