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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Commit message (
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Author
2008-09-10
Split out variables for controls into common m_controls.c.
Simon Howard
2008-09-10
Split off game mode/mission/version definitions into common code, along
Simon Howard
2008-09-08
Remove i_system.c dependency on doom/ code and add a generic I_AtExit()
Simon Howard
2008-09-08
Move s_sound.[ch] to doom/
Simon Howard
2008-09-08
Split off some of the s_sound.c code into i_sound.c and reimplement the
Simon Howard
2008-09-07
Move m_bbox.[ch] back to common (needed by v_video.c). Remove some
Simon Howard
2008-09-07
Move dehacked code to doom/. Split dehacked string replacement code into
Simon Howard
2008-09-07
Move m_bbox.[ch], f_wipe.[ch] to doom/
Simon Howard
2008-09-06
Split off patch code from r_defs.h into a common file. Remove dependency
Simon Howard
2008-09-06
Remove dependencies of i_video.c on doom/ code.
Simon Howard
2008-09-06
Remove includes of doomdef.h where possible, move generic parts into top
Simon Howard
2008-09-06
Split event code into a separate d_event.c file.
Simon Howard
2008-09-06
Add missing Makefile.am.
Simon Howard
2008-09-06
Move doom-specific files to a separate directory.
Simon Howard
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