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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Commit message (
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Author
2014-03-30
Eliminate some uses of sprintf() from common code.
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
2014-03-29
doom: Eliminate use of unsafe string functions.
Simon Howard
2014-03-29
misc: Add M_StringConcat.
Simon Howard
2014-03-29
misc: Add string utility functions.
Simon Howard
2014-03-25
Set GUS patch path variable using D_SetVariable.
Simon Howard
2014-03-24
Fix various Clang compiler warnings.
Simon Howard
2014-03-23
Rearrange order of SDL sound startup.
Simon Howard
2014-03-23
Set default for key_menu_screenshot to 0.
Simon Howard
2014-03-23
doom: Add initial support for versions < v1.9.
Simon Howard
2014-03-23
doom: Emulate 'no fog on spawn west' Vanilla bug.
Simon Howard
2014-03-20
Merge pull request #365 from fabiangreffrath/bfg_warning
Simon Howard
2014-03-20
Remove superfluous dividers.
Fabian Greffrath
2014-03-20
Print a warning if the user is attempting to record or playback a demo or con...
Fabian Greffrath
2014-03-18
Add a dedicated key for taking screenshots.
Fabian Greffrath
2014-03-17
Allow for PNG screenshots.
Fabian Greffrath
2014-03-16
doom: Fix behavior of M_EPI4 menu item.
Simon Howard
2014-03-16
doom: Add -dehlump parameter to load DEHACKED lumps.
Simon Howard
2014-03-02
doom: Reverse detail graphic for BFG edition.
Simon Howard
2014-02-24
Keep (bfgedition) as part of the check for TITLEPIC.
Fabian Greffrath
2014-02-24
More robust checks for BFG Edition.
Fabian Greffrath
2014-02-20
Add BFG edition workaround for options menu crash.
Simon Howard
2014-01-19
doom: Add support for Freedoom IWAD names.
Simon Howard
2013-11-17
Change names of Doom II MAP31/MAP32 when using the BFG edition (thanks
Simon Howard
2013-11-03
Merge from trunk.
Simon Howard
2013-10-28
Fix Vanilla behavior of shift key when entering savegame names in the
Simon Howard
2013-10-12
Tweak mouse grab behavior: don't arbitrarily warp the mouse at game
Simon Howard
2013-09-04
Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre
Simon Howard
2013-09-04
Extend "emulation" of menu pause key behavior to caps/num/scroll lock
Simon Howard
2013-08-17
Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when the
Simon Howard
2013-04-05
Use two-stage startup for Hexen, and add netgame startup callback for
Simon Howard
2013-04-05
Split Doom netgame startup into two stages.
Simon Howard
2013-04-05
Split D_InitNetGame() into two separate functions for startup.
Simon Howard
2012-12-24
Fix compiler warnings by removing variables that are set but not used.
Simon Howard
2012-12-24
Merge from trunk.
Simon Howard
2012-12-23
Fix Doom episode 4 par time selection.
Simon Howard
2012-10-28
Merge from trunk.
Simon Howard
2011-11-26
Add "statistics captured" message on exit when the using -statdump
Simon Howard
2011-10-29
Enable gcc warning to detect redundant declarations, and clean up
Simon Howard
2011-10-22
Merge from trunk.
Simon Howard
2011-10-22
Fix percentage output to match that of statdump.exe.
Simon Howard
2011-10-21
Add -statdump command line parameter, to generate the same output as
Simon Howard
2011-10-20
Confirm quit game when the window close button is clicked a second time.
Simon Howard
2011-10-19
Send MAXPLAYERS value for game on connect to server. Make server adapt
Simon Howard
2011-10-19
Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERS
Simon Howard
2011-10-17
Always show the Strife intro splash screen in windowed mode, and finish
Simon Howard
2011-10-17
Rework net_connect_data_t structure to include WAD and Dehacked
Simon Howard
2011-10-15
Fix desyncs when playing back multiplayer demos.
Simon Howard
2011-10-13
Remove d_net.h, include d_loop.h instead. Remove duplicate definitions
Simon Howard
2011-10-13
Split out common main loop code into separate file, d_loop.c.
Simon Howard
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