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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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doom
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Author
2015-05-27
Merge pull request #516 from khokh2001/oldopl
Simon Howard
2015-05-27
Oops, revert debug changes
Fabian Greffrath
2015-05-27
desktop: Add some additional keywords to *.desktop files
Fabian Greffrath
2015-05-12
doom: the sky changes in final2 map11->12 and map20->21 transitions.
Mike Swanson
2015-05-10
Add back the Doom PWAD reload hack.
Simon Howard
2015-05-04
remove duplicate src/doom/doom.desktop.in template
Fabian Greffrath
2015-05-04
warnings: fix some cast to/from pointer from/to int warnings
Fabian Greffrath
2015-05-01
Perform case-insensitive check for .lmp extension.
Simon Howard
2015-04-26
doom: Clear origin pointer when stopping sound.
Simon Howard
2015-04-26
Don't read currentthinker->next after Z_Free().
Simon Howard
2015-03-26
Add a wrapper with "void (void)" signature around G_CheckDemoStatus
Fabian Greffrath
2015-03-09
Hexen and Heretic use older DMX. Since OPL Voice Allocating algorithm differ....
khokh2001
2015-03-05
Initialize floor->type and floor->crush fields in EV_BuildStairs()
Fabian Greffrath
2015-02-20
Refactor config file API.
Simon Howard
2015-02-20
Fix game code that makes false boolean assumptions.
Simon Howard
2015-02-19
doom: Change weaponowned[] to an int array.
Simon Howard
2015-01-19
Add extra checks to weapon cycling loops.
Simon Howard
2014-12-26
allow building in subdirectory or outside source directory
Dave Murphy
2014-11-01
Revert "Automap accuracy fixes"
James Haley
2014-11-01
Automap accuracy fixes
James Haley
2014-10-24
Replace strdup() with M_StringDuplicate().
Simon Howard
2014-10-21
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Simon Howard
2014-10-21
bfgedition: remap menu graphics by means of DEH_AddStringReplacement()
Fabian Greffrath
2014-10-21
doom: Add -pack parameter to specify mission pack.
Simon Howard
2014-10-19
doom: Write -cdrom savegames to c:\doomdata.
Simon Howard
2014-10-19
doom: Add game names for Freedoom IWADs.
Simon Howard
2014-10-18
Fix dehacked patch loading order.
Simon Howard
2014-10-18
dehacked: Allow override of string replacements.
Simon Howard
2014-10-18
doom: Refactor IWAD dehacked patch loading.
Simon Howard
2014-10-17
doom: Add -noiwaddeh command line parameter.
Simon Howard
2014-10-08
Allow -warp to episodes beyond episode 4.
Simon Howard
2014-09-13
Add vld_ prefix for vldoor_e enum values.
Simon Howard
2014-09-13
dehacked: Load Freedoom DEHACKED lump on startup.
Simon Howard
2014-09-11
improvements to the [STRINGS] section parser
Fabian Greffrath
2014-09-08
add parser for [STRINGS] sections in BEX files
Fabian Greffrath
2014-06-18
Move extern definitions for p_map.c to p_local.h
Fabian Greffrath
2014-05-05
Clean up file headers.
Simon Howard
2014-04-27
music: Add loop point Ogg/Flac metadata support.
Simon Howard
2014-04-19
Exit with error on startup if using the wrong IWAD.
Simon Howard
2014-04-19
joystick: Add joystick button to toggle menu.
Simon Howard
2014-04-19
joystick: Add an axis to allow strafing.
Simon Howard
2014-04-10
doom: Allow warp up to MAP40 to match Vanilla.
Simon Howard
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-30
doom: Eliminate use of sprintf().
Simon Howard
2014-03-30
Eliminate some uses of sprintf() from common code.
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
2014-03-29
doom: Eliminate use of unsafe string functions.
Simon Howard
2014-03-29
misc: Add M_StringConcat.
Simon Howard
2014-03-29
misc: Add string utility functions.
Simon Howard
2014-03-25
Set GUS patch path variable using D_SetVariable.
Simon Howard
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