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2008-11-28Set svn:ignore properties on directories.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1391
2008-11-21Move setup/ into src/ and merge with main codebase. Remove duplicatedSimon Howard
code. Split out I_Endoom to separate i_endoom.c file. Subversion-branch: /branches/raven-branch Subversion-revision: 1384
2008-10-31- Delete the "all-in-one" project file and rename the solution file toRussell Rice
chocolate.sln - Create separate msvc projects for all games supported, which work the same as the codeblocks ones - Include fixes (nothing compiler specific, just additions of stdio.h) to build with msvc Subversion-branch: /branches/raven-branch Subversion-revision: 1371
2008-10-10Move shiftxform table to i_video.c; make 'data2' for key eventsSimon Howard
consistently be the properly translated version of the key pressed. Subversion-branch: /branches/raven-branch Subversion-revision: 1352
2008-10-02Split out high-level sound code from hexen/i_ibm.c and refactor to useSimon Howard
common interface. Subversion-branch: /branches/raven-branch Subversion-revision: 1324
2008-09-30Move d_iwad.c into common code and update Heretic to use it on startupSimon Howard
to locate the IWAD file. Subversion-branch: /branches/raven-branch Subversion-revision: 1308
2008-09-28Move novert support into common i_video.c code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1302
2008-09-27Split out startup banner code into common code; display copyright noticeSimon Howard
in Heretic. Subversion-branch: /branches/raven-branch Subversion-revision: 1295
2008-09-27Save Heretic configuration files on exit.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1294
2008-09-25Make ENDOOM screen work on Heretic.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1284
2008-09-25Add option to low-level sound API to disable the DS prefix for soundSimon Howard
effects, for Heretic. Fix sound links. Subversion-branch: /branches/raven-branch Subversion-revision: 1281
2008-09-24Add #ifdefs necessary to disable multiplayer.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1280
2008-09-24Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it isSimon Howard
not present in Heretic. Subversion-branch: /branches/raven-branch Subversion-revision: 1279
2008-09-23Merge updates from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1266
2008-09-20Move m_random.[ch] to doom/ (as Hexen uses a different random numberSimon Howard
table). Split RNG code out of heretic/m_misc.c to a separate m_random.c. Subversion-branch: /branches/raven-branch Subversion-revision: 1256
2008-09-20Remove bits from heretic/m_misc.c that are in common; changeSimon Howard
V_ScreenShot to take a format string describing the format of the filename for the screen shot file. Subversion-branch: /branches/raven-branch Subversion-revision: 1255
2008-09-20Remove now-unused screen number definitions.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1254
2008-09-20Remove screens[] and all remaining use of it.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1251
2008-09-20Replace all use of screens[0] by I_VideoBuffer.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1249
2008-09-20Remove screen parameter from V_DrawPatch functions; update code to useSimon Howard
V_UseBuffer where necessary. Subversion-branch: /branches/raven-branch Subversion-revision: 1248
2008-09-20Add a dest_buffer pointer for the v_video code, and V_UseBuffer to allowSimon Howard
that to be temporarily changed. Make V_DrawBlock always draw to the screen. Subversion-branch: /branches/raven-branch Subversion-revision: 1246
2008-09-20Add I_VideoBuffer variable for pointer to screen buffer used bySimon Howard
i_video.c code. Make V_CopyRect always blit to the screen. Subversion-branch: /branches/raven-branch Subversion-revision: 1245
2008-09-20Make the wipe code use dynamically allocated transition screens.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1244
2008-09-17Remove definitions from heretic/doomdef.h that are in common code.Simon Howard
Replace "shareware" variable with gamemode, as in doom code. Merge angle definitions into common code. Subversion-branch: /branches/raven-branch Subversion-revision: 1240
2008-09-17Move finecosine variable into tables.c.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1239
2008-09-17Move gameaction from d_event.h into doom/ code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1238
2008-09-17Split sound code out of Heretic's i_ibm.c into s_sound.c. RenameSimon Howard
soundst.h to s_sound.h to fit. Reformat sounds.c files to declare sounds through macros and harmonise on the common sfxinfo_t. Fix up Heretic sound code to use common sound API. Subversion-branch: /branches/raven-branch Subversion-revision: 1236
2008-09-17Silence compiler warning.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1235
2008-09-14Remove i_sdlsound.c dependency on doom/Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1229
2008-09-11Refactor configuration file system to allow configuration file variablesSimon Howard
to be bound in a distributed fashion around the program. Remove dependency of m_config.c on doom/. Subversion-branch: /branches/raven-branch Subversion-revision: 1222
2008-09-10Split out variables for controls into common m_controls.c.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1219
2008-09-10Split off game mode/mission/version definitions into common code, alongSimon Howard
with various netgame constants. Subversion-branch: /branches/raven-branch Subversion-revision: 1218
2008-09-08Remove i_system.c dependency on doom/ code and add a generic I_AtExit()Simon Howard
API for scheduling functions to call on quit. Subversion-branch: /branches/raven-branch Subversion-revision: 1216
2008-09-08Move s_sound.[ch] to doom/Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1213
2008-09-08Split off some of the s_sound.c code into i_sound.c and reimplement theSimon Howard
old low-level sound API as a thin wrapper around the module system. Decouple the low-level code from the high-level code. Subversion-branch: /branches/raven-branch Subversion-revision: 1212
2008-09-07Move m_bbox.[ch] back to common (needed by v_video.c). Remove someSimon Howard
common->doom header dependencies. Subversion-branch: /branches/raven-branch Subversion-revision: 1211
2008-09-07Move dehacked code to doom/. Split dehacked string replacement code intoSimon Howard
common code and remove dependencies on deh_main.h. Subversion-branch: /branches/raven-branch Subversion-revision: 1210
2008-09-07Move m_bbox.[ch], f_wipe.[ch] to doom/Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1209
2008-09-06Split off patch code from r_defs.h into a common file. Remove dependencySimon Howard
of v_video.h on Doom rendering code. Subversion-branch: /branches/raven-branch Subversion-revision: 1206
2008-09-06Remove dependencies of i_video.c on doom/ code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1205
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
level. Subversion-branch: /branches/raven-branch Subversion-revision: 1204
2008-09-06Split event code into a separate d_event.c file.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1203
2008-09-06Add missing Makefile.am.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1202
2008-09-06Move doom-specific files to a separate directory.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1201