index
:
chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
doomdef.h
Age
Commit message (
Expand
)
Author
2008-07-26
Chex Quest's chex.exe is based on the Final Doom exe, not the Ultimate
Simon Howard
2008-07-25
Initial chex.exe emulation.
Simon Howard
2008-01-20
Refactor the video mode configuration system.
Simon Howard
2008-01-16
Added MSVC9 (2k8 Express) Project File; The client builds but -setup and
GhostlyDeath
2007-10-18
#define snprintf, vsnprintf to _snprintf, _vsnprintf in MSVC.
Simon Howard
2007-10-18
Fix for strcasecmp in MSVC; #define to stricmp. Outside MSVC, use
Simon Howard
2007-08-31
Use gcc packed attribute for all structures read/written to disk. This
Simon Howard
2007-08-08
Move SCREENHEIGHT_4_3 to doomdef.h; remove some unused constants.
Simon Howard
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-10-10
Remove d_french.h, other i18n-related stuff. If people want i18n, it
Simon Howard
2006-05-20
Split off keyboard key definitions to a separate file.
Simon Howard
2006-02-27
Fix chat mode
Simon Howard
2006-01-06
Fix the "-skill 0" hack commonly used under DOS
Simon Howard
2006-01-01
Remove GS_WAITINGSTART gamestate. This will be independent of the main
Simon Howard
2005-12-30
Fix client code to correctly send reply to server on connection.
Simon Howard
2005-10-24
Allow the game version to emulate to be specified from the command line
Simon Howard
2005-09-04
Support demos recorded with cph's modified "v1.91" doom exe - which
Simon Howard
2005-08-04
Use DOOM_VERSION to define the Doom version (don't conflict with
Simon Howard
2005-08-04
Turn on compiler optimisation and warning options
Simon Howard
2005-07-24
Move to SDL for graphics.
Simon Howard
2005-07-23
Put version number back to 1.9
Simon Howard
2005-07-23
Update copyright to GNU GPL
Simon Howard
2005-07-23
Initial revision
Simon Howard