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path: root/src/g_game.c
AgeCommit message (Expand)Author
2007-12-13Add @vanilla tag for Vanilla doom command line options. Add missingSimon Howard
2007-09-02Don't make novert affect the joystick as well (thanks Janizdreg)Simon Howard
2007-07-30Set timedemo start time when demo playback begins, not when the levelSimon Howard
2007-07-08Add -netdemo for playing back netgame demos that only have a singleSimon Howard
2007-06-22Replace 35 with TICRATE where appropriate.Simon Howard
2007-06-21Revert previous change from bitshifts to divides; this causes demoSimon Howard
2007-06-20Add new configuration options for the mouse and joystick for controlsSimon Howard
2007-06-16Use divides instead of bitshifts, for claritySimon Howard
2007-06-14Support up to 20 joystick buttons. Justification: most modern joysticksSimon Howard
2007-06-01Up the threshold for the always run hack to 20; it's conceivable thatSimon Howard
2007-03-16Add config file option to enable/disable native keyboard bindings.Simon Howard
2007-02-07Revert previous change: throwing away the key state seems to be the DoomSimon Howard
2007-02-07Don't throw away keypress state when passing between levels - allowsSimon Howard
2006-12-24Javadoc-style self-documenting system for command line options.Simon Howard
2006-10-25"Always run" trick should only be when joyb_speed >= 10. Use 29 as theSimon Howard
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
2006-10-11Shut up compiler warnings.Simon Howard
2006-09-25Fix colors.Simon Howard
2006-09-25Remove low-pass filter on mouse for testcontrols mode - seems to workSimon Howard
2006-09-25Add "test controls" mode - for setup.exe in the future. Start straightSimon Howard
2006-09-21Fix a lot of warnings (for fussy compilers) and one always-true checkRussell Rice
2006-08-31Allow the demo size limit to be disabled through the config file.Simon Howard
2006-06-21Let the SDL parachute catch crashes and shut down properly. Don't crashSimon Howard
2006-05-05Syncronise the -timer/-avg parameters across all clients to avoid desyncs.Simon Howard
2006-04-28Fix sky behavior to be like Vanilla Doom, ie. Doom II skies never changeSimon Howard
2006-04-14Fix netgame respawn bug on MAP02 (may be 64-bit related)Simon Howard
2006-03-30Split off timer code into separate i_timer.c file. Add d_dedicated.cSimon Howard
2006-03-16Better fix for the intermission screen crash. Don't call WI_End untilSimon Howard
2006-03-02Remove redundant code, shut up warningsSimon Howard
2006-03-01Detect turbo mode more accuratelySimon Howard
2006-02-27Fix consistency checksSimon Howard
2006-02-23Add lowres_turn to indicate whether we generate angleturns which areSimon Howard
2006-02-19Move tic number expansion code to common code. Parse game data packetsSimon Howard
2006-02-15Remove the savegame buffer entirely. Keep the old savegame size limitSimon Howard
2006-01-27Exit with an error when playing a demo with the wrong version, like Vanilla DoomSimon Howard
2006-01-23Fix dehacked sky replacementSimon Howard
2006-01-22Allow changing the sky texture names via dehacked patchesSimon Howard
2006-01-19Move savegame header read/write code into p_saveg.cSimon Howard
2006-01-13Add text-mode I/O functions.Simon Howard
2006-01-01Remove GS_WAITINGSTART gamestate. This will be independent of the mainSimon Howard
2005-12-30Fix client code to correctly send reply to server on connection.Simon Howard
2005-10-17Start of Dehacked 'Misc' section support. Initial Health+Bullets,Simon Howard
2005-10-16Fix the '-cdrom' command-line option.Simon Howard
2005-10-16Global "configdir" variable with directory to store config files in.Simon Howard
2005-10-13Fix Doom 1 skiesSimon Howard
2005-10-03Dehacked text substitutionsSimon Howard
2005-09-22Remove external statistics driver support (-statcopy):Simon Howard
2005-09-17Set the default values for variables in their initialisers. Remove theSimon Howard
2005-09-11Second configuration file to allow chocolate doom-specific settings.Simon Howard
2005-09-04shut up compiler warningsSimon Howard