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2014-10-18Fix dehacked patch loading order.Simon Howard
The order in which we load dehacked patches is important. Change the order so that IWAD dehacked patches are loaded before any others, and so if, for example, we're playing with Freedoom, the Freedoom string replacements can be overridden by those from extra mods we're playing with. As part of this, ditch DEH_Init() and use DEH_ParseCommandLine() instead to handle the -deh option. Remove the DEH_Init() message from startup and show messages about dehacked patches that we load with the WAD files that we load.
2014-05-05Clean up file headers.Simon Howard
This change rewrites and simplifies the copyright headers at the top of all source files: * Remove "Emacs style mode select" line; this line was included in the headers for the originally released source files and appears to be to set the file type for old versions of Emacs. I'm not sure entirely why it was required but I don't think it is any more. * Remove "You should have received a copy of..." text from copyright header. This refers to the old 59 Temple Place address where the FSF headquarters used to be located and is no longer correct. Rather than change to the new address, just remove the paragraph as it is superfluous anyway. This fixes #311. * Remove ---- separator lines so that the file headers are barer and more simplified.
2014-04-19Exit with error on startup if using the wrong IWAD.Simon Howard
Having multiple binaries can cause some confusion - some users try to run chocolate-doom with hexen.wad, thinking it is supported. Add a startup check that makes sure the user is not trying to start the game using the wrong IWAD file for the binary being run. This fixes #382.
2014-04-01Replace all snprintf() calls with M_snprintf().Simon Howard
The Windows API has an _snprintf function that is not the same as Unix's snprintf(): if the string is truncated then no trailing NUL character is appended. This makes the function unsafe. Define a replacement/wrapper called M_snprintf that works the same but always appends a trailing NUL, for safety on Windows and other OSes that behave like this. Do the same thing for vsnprintf(), and update HACKING to list snprintf/vsnprintf as forbidden functions. This fixes #375; thanks to Quasar for pointing out the different behavior of these functions.
2014-03-30heretic: Eliminate use of sprintf().Simon Howard
Use snprintf() in place of sprintf(). This is part of fixing #371.
2014-03-30hexen: Make -playdemo cope with paths.Simon Howard
Vanilla Hexen makes you specify the demo name to play by giving the plain lump name, eg. heretic -playdemo mydemo to load mydemo.lmp. It doesn't work if you specify the extension or the full file path. As a convenience and to match the behavior of Chocolate Doom, allow paths and extensions. Also rework the code for other games so that they're slightly more consistent. This fixes #301.
2014-03-30heretic: Make -playdemo cope with paths.Simon Howard
Vanilla Heretic makes you specify the demo name to play by giving the plain lump name, eg. heretic -playdemo mydemo to load mydemo.lmp. It doesn't work if you specify the extension or the full file path. As a convenience and to match the behavior of Chocolate Doom, allow paths and extensions. This fixes half of #301.
2014-03-29heretic: Eliminate use of unsafe string functions.Simon Howard
Eliminate use of strcpy, strcat, strncpy, and use the new safe alternatives.
2014-03-23Rearrange order of SDL sound startup.Simon Howard
Initialize low-level sound startup (calls to I_InitSound) separately from the high-level sound startup (S_Init). In particular, make sure that SDL sound is initialized before the textscreen multiplayer waiting screen is shown. This is an attempt to fix a bug with sound in multiplayer games on Windows; calling SDL_QuitSubSystem(SDL_INIT_VIDEO) (on closedown of the textscreen library) causes subsequent attempts to initialize audio to fail. Big thanks go to Alexandre-Xavier (AXDOOMER) for working out a fix for this bug and James Haley (Quasar) for giving some technical background about the lack of separation between SDL subsystems. This (hopefully) fixes #270.
2013-10-15Remove gamemission variables for Heretic and Hexen and hard-code to theSimon Howard
appropriate values. Subversion-branch: /branches/v2-branch Subversion-revision: 2708
2013-10-12Tweak mouse grab behavior: don't arbitrarily warp the mouse at gameSimon Howard
startup. Subversion-branch: /branches/v2-branch Subversion-revision: 2699
2013-10-08Set window title/icon for Heretic/Hexen startup windows, to match theSimon Howard
main game window. Subversion-branch: /branches/v2-branch Subversion-revision: 2696
2013-09-04Don't show ENDOOM screen when aborting netgame startup (thanks AlexandreSimon Howard
Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2635
2013-08-10Add documentation comments for Heretic and Hexen command line arguments.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2611
2013-04-05Use two-stage netgame startup for Heretic.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2584
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
instances of this within the code (thanks Edward-san). Subversion-branch: /branches/v2-branch Subversion-revision: 2468
2011-10-22Fix Heretic and Hexen multiplayer chat.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2455
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
the splash screen before network startup. Subversion-branch: /branches/v2-branch Subversion-revision: 2435
2011-10-13Convert Heretic code to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2417
2011-09-24Don't show graphical startup for Heretic, Hexen or Strife when runningSimon Howard
with -testcontrols. Subversion-branch: /branches/v2-branch Subversion-revision: 2399
2011-09-24Add -testcontrols to Heretic.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2396
2011-09-05Store Heretic savegames in the configuration directory, as with DoomSimon Howard
savegames. Subversion-branch: /branches/raven-branch Subversion-revision: 2361
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
executables load response files, including the setup tool. Subversion-branch: /branches/raven-branch Subversion-revision: 2276
2010-08-31Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1987
2010-05-03Use dehacked printf functions in Heretic code where appropriate.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1932
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
games. Subversion-branch: /branches/raven-branch Subversion-revision: 1910
2010-04-18Add WAD merging command line options to Heretic.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1903
2010-02-08Add Heretic implementation of HHE "Text" section, add DEH_String()Simon Howard
around appropriate strings to allow string replacements. Subversion-branch: /branches/raven-branch Subversion-revision: 1867
2010-02-08Call DEH_Init on Heretic startup so that patches will be loaded.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1864
2009-06-13Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1601
2009-06-10Remove setbuf() call from Heretic/Hexen code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1588
2009-06-09Make Heretic weapon keys reconfigurable.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1584
2009-06-09Make Heretic map reconfigurable.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1583
2009-06-09Make Heretic menu controls reconfigurable.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1582
2009-05-11Fix crash on Heretic startup.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1519
2009-03-09Remove WATCOMC usage (thanks Quasar)Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1453
2009-03-08Fix -cdrom command line parameter to work with Heretic and Hexen;Simon Howard
compiles now work on Windows. Subversion-branch: /branches/raven-branch Subversion-revision: 1452
2008-12-20Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1423
2008-12-03Centralise the list of IWAD files and use bitmasks to select whichSimon Howard
mission types are valid. Subversion-branch: /branches/raven-branch Subversion-revision: 1405
2008-11-21Move setup/ into src/ and merge with main codebase. Remove duplicatedSimon Howard
code. Split out I_Endoom to separate i_endoom.c file. Subversion-branch: /branches/raven-branch Subversion-revision: 1384
2008-11-08Recreate Heretic startup progress bar using textscreen library.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1379
2008-11-02Fix up raven-branch copyright notices.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1375
2008-10-30Factor out Heretic and Hexen versions of m_misc.c. Make -file forSimon Howard
Heretic and Hexen use WAD path lookup. Subversion-branch: /branches/raven-branch Subversion-revision: 1368
2008-09-30Move d_iwad.c into common code and update Heretic to use it on startupSimon Howard
to locate the IWAD file. Subversion-branch: /branches/raven-branch Subversion-revision: 1308
2008-09-28Tidy up heretic start up messages.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1301
2008-09-27Split out startup banner code into common code; display copyright noticeSimon Howard
in Heretic. Subversion-branch: /branches/raven-branch Subversion-revision: 1295
2008-09-27Save Heretic configuration files on exit.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1294
2008-09-27Swap retail/registered version title bar descriptions.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1293
2008-09-27Set the title bar in Heretic.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1292
2008-09-25Remove ExtendedWAD variable; use gamemode == retail.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1286