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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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heretic
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d_main.c
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Commit message (
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Author
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-30
heretic: Eliminate use of sprintf().
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
2014-03-30
heretic: Make -playdemo cope with paths.
Simon Howard
2014-03-29
heretic: Eliminate use of unsafe string functions.
Simon Howard
2014-03-23
Rearrange order of SDL sound startup.
Simon Howard
2013-10-15
Remove gamemission variables for Heretic and Hexen and hard-code to the
Simon Howard
2013-10-12
Tweak mouse grab behavior: don't arbitrarily warp the mouse at game
Simon Howard
2013-10-08
Set window title/icon for Heretic/Hexen startup windows, to match the
Simon Howard
2013-09-04
Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre
Simon Howard
2013-08-10
Add documentation comments for Heretic and Hexen command line arguments.
Simon Howard
2013-04-05
Use two-stage netgame startup for Heretic.
Simon Howard
2011-10-29
Enable gcc warning to detect redundant declarations, and clean up
Simon Howard
2011-10-22
Fix Heretic and Hexen multiplayer chat.
Simon Howard
2011-10-17
Always show the Strife intro splash screen in windowed mode, and finish
Simon Howard
2011-10-13
Convert Heretic code to use common main loop code. Working multiplayer!
Simon Howard
2011-09-24
Don't show graphical startup for Heretic, Hexen or Strife when running
Simon Howard
2011-09-24
Add -testcontrols to Heretic.
Simon Howard
2011-09-05
Store Heretic savegames in the configuration directory, as with Doom
Simon Howard
2011-02-24
Load response files from main() before calling D_DoomMain, so that all
Simon Howard
2010-08-31
Merge from trunk.
Simon Howard
2010-05-03
Use dehacked printf functions in Heretic code where appropriate.
Simon Howard
2010-04-18
Split out WAD command line parsing code into common code shared between
Simon Howard
2010-04-18
Add WAD merging command line options to Heretic.
Simon Howard
2010-02-08
Add Heretic implementation of HHE "Text" section, add DEH_String()
Simon Howard
2010-02-08
Call DEH_Init on Heretic startup so that patches will be loaded.
Simon Howard
2009-06-13
Merge from trunk.
Simon Howard
2009-06-10
Remove setbuf() call from Heretic/Hexen code.
Simon Howard
2009-06-09
Make Heretic weapon keys reconfigurable.
Simon Howard
2009-06-09
Make Heretic map reconfigurable.
Simon Howard
2009-06-09
Make Heretic menu controls reconfigurable.
Simon Howard
2009-05-11
Fix crash on Heretic startup.
Simon Howard
2009-03-09
Remove WATCOMC usage (thanks Quasar)
Simon Howard
2009-03-08
Fix -cdrom command line parameter to work with Heretic and Hexen;
Simon Howard
2008-12-20
Merge from trunk.
Simon Howard
2008-12-03
Centralise the list of IWAD files and use bitmasks to select which
Simon Howard
2008-11-21
Move setup/ into src/ and merge with main codebase. Remove duplicated
Simon Howard
2008-11-08
Recreate Heretic startup progress bar using textscreen library.
Simon Howard
2008-11-02
Fix up raven-branch copyright notices.
Simon Howard
2008-10-30
Factor out Heretic and Hexen versions of m_misc.c. Make -file for
Simon Howard
2008-09-30
Move d_iwad.c into common code and update Heretic to use it on startup
Simon Howard
2008-09-28
Tidy up heretic start up messages.
Simon Howard
2008-09-27
Split out startup banner code into common code; display copyright notice
Simon Howard
2008-09-27
Save Heretic configuration files on exit.
Simon Howard
2008-09-27
Swap retail/registered version title bar descriptions.
Simon Howard
2008-09-27
Set the title bar in Heretic.
Simon Howard
2008-09-25
Remove ExtendedWAD variable; use gamemode == retail.
Simon Howard
2008-09-25
Make ENDOOM screen work on Heretic.
Simon Howard
2008-09-25
Add mouse grab callback for Heretic.
Simon Howard
2008-09-24
Move sound startup code to d_main.c. Add call to D_SetConfigDir.
Simon Howard
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