Age | Commit message (Collapse) | Author |
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The -timedemo flag is broken in Vanilla Heretic/Hexen, as not all
fields are read from the demo headers. Fix it, as there's no utility
in having it nonfunctional and plenty of utility in having it
functional. This fixes #300.
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Heretic and Hexen had the pause key hard-coded to KEY_PAUSE when they
should actually use key_pause so that they can be remapped by the
user. Thanks to Fabian Greffrath for the bug report (fixes #337).
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Implement this the same way it is implemented for doom and strife.
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these instead of reading directly from memory buffers.
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instances of this within the code (thanks Edward-san).
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crash)
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values. This fixes Heretic under 64-bit.
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savegames.
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around appropriate strings to allow string replacements.
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supported by Chocolate Doom.
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Z_Free/Z_ChangeTag.
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heretic/d_main.c and change g_game.c to use the common definitions.
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heretic ticcmd_t to common type.
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table). Split RNG code out of heretic/m_misc.c to a separate m_random.c.
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V_ScreenShot to take a format string describing the format of the
filename for the screen shot file.
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Replace "shareware" variable with gamemode, as in doom code. Merge angle
definitions into common code.
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soundst.h to s_sound.h to fit. Reformat sounds.c files to declare sounds
through macros and harmonise on the common sfxinfo_t. Fix up Heretic
sound code to use common sound API.
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Doom.
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configuration for building heretic/hexen code.
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