Age | Commit message (Collapse) | Author |
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1901
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around appropriate strings to allow string replacements.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1867
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1385
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1375
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Heretic and Hexen use WAD path lookup.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1368
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TLColumn/TLPatch for consistency; these are translucent draw functions,
not fuzzy draw functions like Doom's R_DrawFuzzColumn.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1313
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I_DisplayFPSDots.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1271
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1269
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table). Split RNG code out of heretic/m_misc.c to a separate m_random.c.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1256
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1253
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1252
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Replace "shareware" variable with gamemode, as in doom code. Merge angle
definitions into common code.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1240
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soundst.h to s_sound.h to fit. Reformat sounds.c files to declare sounds
through macros and harmonise on the common sfxinfo_t. Fix up Heretic
sound code to use common sound API.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1236
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configuration for building heretic/hexen code.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1198
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1197
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1195
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