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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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heretic
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Commit message (
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Author
2014-10-24
Replace strdup() with M_StringDuplicate().
Simon Howard
2014-10-18
Fix dehacked patch loading order.
Simon Howard
2014-10-18
dehacked: Allow override of string replacements.
Simon Howard
2014-09-13
Add vld_ prefix for vldoor_e enum values.
Simon Howard
2014-05-05
Clean up file headers.
Simon Howard
2014-04-27
music: Add loop point Ogg/Flac metadata support.
Simon Howard
2014-04-19
Exit with error on startup if using the wrong IWAD.
Simon Howard
2014-04-19
joystick: Add joystick button to toggle menu.
Simon Howard
2014-04-19
joystick: Add an axis to allow strafing.
Simon Howard
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-30
heretic: Eliminate use of sprintf().
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
2014-03-30
heretic: Make -playdemo cope with paths.
Simon Howard
2014-03-29
heretic: Eliminate use of unsafe string functions.
Simon Howard
2014-03-24
Fix various Clang compiler warnings.
Simon Howard
2014-03-23
Rearrange order of SDL sound startup.
Simon Howard
2014-03-23
Set default for key_menu_screenshot to 0.
Simon Howard
2014-03-23
heretic/hexen: Fix -timedemo.
Simon Howard
2014-03-22
heretic/hexen: Fix automap background scrolling.
Simon Howard
2014-03-18
Add a dedicated key for taking screenshots.
Fabian Greffrath
2014-03-17
Allow for PNG screenshots.
Fabian Greffrath
2014-03-16
heretic/hexen: Fix pause key remapping.
Simon Howard
2014-03-16
heretic: Fix plat_t read when loading savegames.
Simon Howard
2013-12-28
heretic: fix automap panning left
Chris Fielder
2013-12-23
heretic, hexen: Fix mouse (and joystick) weapon cycling.
svdijk
2013-11-28
Fix Heretic demo desync caused by r1228 (thanks marineController).
Simon Howard
2013-11-17
Remove KEY_RSHIFT special-casing from Heretic/Hexen menu code to fix
Simon Howard
2013-10-26
Don't crash Heretic in A_SkullPop() if a player is gibbed and respawns
Simon Howard
2013-10-23
When loading Heretic savegames, NULL out certain special values which
Simon Howard
2013-10-15
Remove gamemission variables for Heretic and Hexen and hard-code to the
Simon Howard
2013-10-12
Tweak mouse grab behavior: don't arbitrarily warp the mouse at game
Simon Howard
2013-10-08
Set window title/icon for Heretic/Hexen startup windows, to match the
Simon Howard
2013-09-27
Translate HHE thing numbers according to patch exe version number, as
Simon Howard
2013-09-27
Fix comments: HHE, not Dehacked.
Simon Howard
2013-09-27
Map thing type and state table indexes to those used by Vanilla Heretic
Simon Howard
2013-09-27
Use portable functions for reading/writing sector effect thinker
Simon Howard
2013-09-24
Use portable functions to read/write mobj_t structures.
Simon Howard
2013-09-24
Add portable functions to read/write player_t structures and use this
Simon Howard
2013-09-24
Add portable functions to read integers from savegame files and use
Simon Howard
2013-09-24
Split Heretic savegame code into a separate file.
Simon Howard
2013-09-22
Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds are
Simon Howard
2013-09-21
Fix make dist.
Simon Howard
2013-09-19
Fix crash at Heretic E2 end screen (thanks Leitbild).
Simon Howard
2013-09-04
Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre
Simon Howard
2013-08-11
Tweak intros to manpages. Fix category for -hhever argument.
Simon Howard
2013-08-10
Add documentation comments for Heretic and Hexen command line arguments.
Simon Howard
2013-04-05
Use two-stage startup for Hexen, and add netgame startup callback for
Simon Howard
2013-04-05
Use two-stage netgame startup for Heretic.
Simon Howard
2013-04-05
Split Doom netgame startup into two stages.
Simon Howard
2013-04-05
Split D_InitNetGame() into two separate functions for startup.
Simon Howard
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