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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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heretic
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Commit message (
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Author
2015-05-08
warnings: fix "iteration XY invokes undefined behavior" warnings
Fabian Greffrath
2015-05-01
Perform case-insensitive check for .lmp extension.
Simon Howard
2015-04-26
Don't read currentthinker->next after Z_Free().
Simon Howard
2015-04-10
Add missing #includes.
Simon Howard
2015-03-27
Remove old DOS source files.
Simon Howard
2015-02-20
Refactor config file API.
Simon Howard
2015-02-20
Fix game code that makes false boolean assumptions.
Simon Howard
2015-01-19
Add extra checks to weapon cycling loops.
Simon Howard
2014-12-29
add missing includes for calling SHORT() in Heretic
Fabian Greffrath
2014-12-29
Merge pull request #493 from derek57/patch-3
Fabian Greffrath
2014-12-29
Merge pull request #492 from derek57/patch-2
Fabian Greffrath
2014-12-26
allow building in subdirectory or outside source directory
Dave Murphy
2014-12-22
even more endianness fixes by myself (Ronald Lasmanowicz)
derek57
2014-12-22
even more endianness fixes by myself (Ronald Lasmanowicz)
derek57
2014-12-18
fix some more endianess issues with the width fields in patch_t structs
Fabian Greffrath
2014-12-18
fix a bug that causes monsters to become partly invisible
Fabian Greffrath
2014-10-24
Replace strdup() with M_StringDuplicate().
Simon Howard
2014-10-18
Fix dehacked patch loading order.
Simon Howard
2014-10-18
dehacked: Allow override of string replacements.
Simon Howard
2014-09-13
Add vld_ prefix for vldoor_e enum values.
Simon Howard
2014-05-05
Clean up file headers.
Simon Howard
2014-04-27
music: Add loop point Ogg/Flac metadata support.
Simon Howard
2014-04-19
Exit with error on startup if using the wrong IWAD.
Simon Howard
2014-04-19
joystick: Add joystick button to toggle menu.
Simon Howard
2014-04-19
joystick: Add an axis to allow strafing.
Simon Howard
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-30
heretic: Eliminate use of sprintf().
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
2014-03-30
heretic: Make -playdemo cope with paths.
Simon Howard
2014-03-29
heretic: Eliminate use of unsafe string functions.
Simon Howard
2014-03-24
Fix various Clang compiler warnings.
Simon Howard
2014-03-23
Rearrange order of SDL sound startup.
Simon Howard
2014-03-23
Set default for key_menu_screenshot to 0.
Simon Howard
2014-03-23
heretic/hexen: Fix -timedemo.
Simon Howard
2014-03-22
heretic/hexen: Fix automap background scrolling.
Simon Howard
2014-03-18
Add a dedicated key for taking screenshots.
Fabian Greffrath
2014-03-17
Allow for PNG screenshots.
Fabian Greffrath
2014-03-16
heretic/hexen: Fix pause key remapping.
Simon Howard
2014-03-16
heretic: Fix plat_t read when loading savegames.
Simon Howard
2013-12-28
heretic: fix automap panning left
Chris Fielder
2013-12-23
heretic, hexen: Fix mouse (and joystick) weapon cycling.
svdijk
2013-11-28
Fix Heretic demo desync caused by r1228 (thanks marineController).
Simon Howard
2013-11-17
Remove KEY_RSHIFT special-casing from Heretic/Hexen menu code to fix
Simon Howard
2013-10-26
Don't crash Heretic in A_SkullPop() if a player is gibbed and respawns
Simon Howard
2013-10-23
When loading Heretic savegames, NULL out certain special values which
Simon Howard
2013-10-15
Remove gamemission variables for Heretic and Hexen and hard-code to the
Simon Howard
2013-10-12
Tweak mouse grab behavior: don't arbitrarily warp the mouse at game
Simon Howard
2013-10-08
Set window title/icon for Heretic/Hexen startup windows, to match the
Simon Howard
2013-09-27
Translate HHE thing numbers according to patch exe version number, as
Simon Howard
2013-09-27
Fix comments: HHE, not Dehacked.
Simon Howard
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