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path: root/src/heretic
AgeCommit message (Expand)Author
2013-11-28Fix Heretic demo desync caused by r1228 (thanks marineController).Simon Howard
2013-11-17Remove KEY_RSHIFT special-casing from Heretic/Hexen menu code to fixSimon Howard
2013-10-26Don't crash Heretic in A_SkullPop() if a player is gibbed and respawnsSimon Howard
2013-10-23When loading Heretic savegames, NULL out certain special values whichSimon Howard
2013-10-15Remove gamemission variables for Heretic and Hexen and hard-code to theSimon Howard
2013-10-12Tweak mouse grab behavior: don't arbitrarily warp the mouse at gameSimon Howard
2013-10-08Set window title/icon for Heretic/Hexen startup windows, to match theSimon Howard
2013-09-27Translate HHE thing numbers according to patch exe version number, asSimon Howard
2013-09-27Fix comments: HHE, not Dehacked.Simon Howard
2013-09-27Map thing type and state table indexes to those used by Vanilla HereticSimon Howard
2013-09-27Use portable functions for reading/writing sector effect thinkerSimon Howard
2013-09-24Use portable functions to read/write mobj_t structures.Simon Howard
2013-09-24Add portable functions to read/write player_t structures and use thisSimon Howard
2013-09-24Add portable functions to read integers from savegame files and useSimon Howard
2013-09-24Split Heretic savegame code into a separate file.Simon Howard
2013-09-22Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds areSimon Howard
2013-09-21Fix make dist.Simon Howard
2013-09-19Fix crash at Heretic E2 end screen (thanks Leitbild).Simon Howard
2013-09-04Don't show ENDOOM screen when aborting netgame startup (thanks AlexandreSimon Howard
2013-08-11Tweak intros to manpages. Fix category for -hhever argument.Simon Howard
2013-08-10Add documentation comments for Heretic and Hexen command line arguments.Simon Howard
2013-04-05Use two-stage startup for Hexen, and add netgame startup callback forSimon Howard
2013-04-05Use two-stage netgame startup for Heretic.Simon Howard
2013-04-05Split Doom netgame startup into two stages.Simon Howard
2013-04-05Split D_InitNetGame() into two separate functions for startup.Simon Howard
2012-12-24Fix compiler warnings by removing variables that are set but not used.Simon Howard
2012-10-28Merge from trunk.Simon Howard
2012-09-07Fix crash when updating sounds with a NULL listener.Simon Howard
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
2011-10-23Fix compiler warnings (thanks Edward-San).Simon Howard
2011-10-22Change KEY_BACKSPACE to 0x7f to fix problems with the backspace key notSimon Howard
2011-10-22Fix Heretic and Hexen multiplayer chat.Simon Howard
2011-10-22Fix crash when pressing escape in help screens.Simon Howard
2011-10-20Confirm quit game when the window close button is clicked a second time.Simon Howard
2011-10-19Send MAXPLAYERS value for game on connect to server. Make server adaptSimon Howard
2011-10-19Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERSSimon Howard
2011-10-17Fix crash on respawn in Heretic (same as previously-fixed Hexen respawnSimon Howard
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-17Rework net_connect_data_t structure to include WAD and DehackedSimon Howard
2011-10-15Add weapon cycling keys for Heretic.Simon Howard
2011-10-15Fix desyncs when playing back multiplayer demos.Simon Howard
2011-10-15Remove duplicate definitions.Simon Howard
2011-10-14Fix player exit message in Hexen, and add note to player exit code inSimon Howard
2011-10-13Convert Heretic code to use common main loop code. Working multiplayer!Simon Howard
2011-09-25Fix special1/special2 values so that they can properly hold pointerSimon Howard
2011-09-25Fix warning message when loading a HHE patch with the wrong version.Simon Howard
2011-09-24Don't allow menu actions when running with -testcontrols. QuitSimon Howard
2011-09-24Don't show graphical startup for Heretic, Hexen or Strife when runningSimon Howard
2011-09-24Add -testcontrols to Heretic.Simon Howard
2011-09-05Store Heretic savegames in the configuration directory, as with DoomSimon Howard