summaryrefslogtreecommitdiff
path: root/src/hexen/d_net.c
AgeCommit message (Collapse)Author
2015-02-02set the max_players limit in network games to 4 in shareware modeFabian Greffrath
2014-05-05Clean up file headers.Simon Howard
This change rewrites and simplifies the copyright headers at the top of all source files: * Remove "Emacs style mode select" line; this line was included in the headers for the originally released source files and appears to be to set the file type for old versions of Emacs. I'm not sure entirely why it was required but I don't think it is any more. * Remove "You should have received a copy of..." text from copyright header. This refers to the old 59 Temple Place address where the FSF headquarters used to be located and is no longer correct. Rather than change to the new address, just remove the paragraph as it is superfluous anyway. This fixes #311. * Remove ---- separator lines so that the file headers are barer and more simplified.
2014-03-29heretic: Eliminate use of unsafe string functions.Simon Howard
Eliminate use of strcpy, strcat, strncpy, and use the new safe alternatives.
2014-03-27hexen: Allow abort on startup by pressing escape.Simon Howard
Vanilla Hexen allows the game startup to be aborted by pressing the escape key. This can also be used to abort netgame startup. Add back this functionality by polling the SDL event loop; this feature only works if the graphical startup is enabled, but that's good enough.
2013-10-15Remove gamemission variables for Heretic and Hexen and hard-code to theSimon Howard
appropriate values. Subversion-branch: /branches/v2-branch Subversion-revision: 2708
2013-04-05Use two-stage startup for Hexen, and add netgame startup callback forSimon Howard
the spinal loading screen. Subversion-branch: /branches/v2-branch Subversion-revision: 2585
2013-04-05Split Doom netgame startup into two stages.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2583
2013-04-05Split D_InitNetGame() into two separate functions for startup.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2582
2012-10-28Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2537
2012-07-15Fix problem with uninitialized values in the settings structure whichJames Haley
surfaces during debug builds under MSVC. ATTN fraggle: review other games' code for similar problems. Subversion-branch: /branches/v2-branch Subversion-revision: 2515
2011-10-19Send MAXPLAYERS value for game on connect to server. Make server adaptSimon Howard
its player limit to match. Update GUI code to adjust waiting screen list size appropriately. Subversion-branch: /branches/v2-branch Subversion-revision: 2442
2011-10-17Rework net_connect_data_t structure to include WAD and DehackedSimon Howard
checksums, plus the is_freedoom flag. Subversion-branch: /branches/v2-branch Subversion-revision: 2434
2011-10-15Fix desyncs when playing back multiplayer demos.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2428
2011-10-14Fix player exit message in Hexen, and add note to player exit code inSimon Howard
Heretic. Subversion-branch: /branches/v2-branch Subversion-revision: 2425
2011-10-14Convert Hexen to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2423
2009-03-09Remove WATCOMC usage (thanks Quasar)Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1453
2008-11-02Fix up raven-branch copyright notices.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1375
2008-10-12Don't hog the CPU.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1356
2008-10-08Switch configuration file code to common configuration file code, andSimon Howard
remove old code. Subversion-branch: /branches/raven-branch Subversion-revision: 1338
2008-10-03Disable calls into low-level netgame code, until netgames are fixed.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1332
2008-10-02Split out high-level sound code from hexen/i_ibm.c and refactor to useSimon Howard
common interface. Subversion-branch: /branches/raven-branch Subversion-revision: 1324
2008-10-01Remove some redundant DOS and NeXT-related code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1319
2008-10-01Remove Hexen duplicate KEY_ definitions.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1317
2008-10-01Use common versions of ticcmd_t and event_t for Hexen code. Remove oldSimon Howard
i_video definitions and use common i_video.c interface. Subversion-branch: /branches/raven-branch Subversion-revision: 1312
2008-10-01Merge Hexen fixed_t and angle definitions to common code, plus byteSimon Howard
swapping macros, bounding box checking, read/write file, screenshot and command line argument code. Update Heretic code to use ANG1_X rather than the new (correct) ANG1 definition. Subversion-branch: /branches/raven-branch Subversion-revision: 1311
2008-09-17Convert MAXINT/MININT -> INT_MAX/INT_MIN in Heretic/Hexen code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1234
2008-09-14Silence some compiler warnings on heretic/hexen code.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1228
2008-09-05Reformat (beautify) Raven sources and add GPL headers.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1197
2008-09-04Add GPLed Heretic/Hexen source.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1195