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path: root/src/hexen/h2_main.c
AgeCommit message (Expand)Author
2015-05-05hexen: Don't show v1.0 message for demo version.Simon Howard
2015-05-05hexen: Show a startup warning if using v1.0 IWAD.Simon Howard
2015-05-05warnings: fix "address of array .. will always evaluate to 'true'"Fabian Greffrath
2015-05-01Perform case-insensitive check for .lmp extension.Simon Howard
2015-03-30Turn maxplayers into a global variableFabian Greffrath
2015-03-26Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom int...Fabian Greffrath
2015-02-20Refactor config file API.Simon Howard
2015-02-13Identify the "shareware" version early on.Fabian Greffrath
2015-02-02currently, no separate startup banner for the demo version :(Fabian Greffrath
2014-10-01hexen: Add workaround for Mac Hexen IWAD.Simon Howard
2014-05-05Clean up file headers.Simon Howard
2014-04-19Exit with error on startup if using the wrong IWAD.Simon Howard
2014-04-01Replace all snprintf() calls with M_snprintf().Simon Howard
2014-03-30hexen: Eliminate use of sprintf().Simon Howard
2014-03-30hexen: Make -playdemo cope with paths.Simon Howard
2014-03-29heretic: Eliminate use of unsafe string functions.Simon Howard
2014-03-23Rearrange order of SDL sound startup.Simon Howard
2013-11-06Show package string on Hexen startup, to match other games.Simon Howard
2013-10-15Remove gamemission variables for Heretic and Hexen and hard-code to theSimon Howard
2013-10-12Tweak mouse grab behavior: don't arbitrarily warp the mouse at gameSimon Howard
2013-08-10Add documentation comments for Heretic and Hexen command line arguments.Simon Howard
2013-04-05Use two-stage startup for Hexen, and add netgame startup callback forSimon Howard
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
2011-10-22Fix Heretic and Hexen multiplayer chat.Simon Howard
2011-10-17Rearrange Hexen startup to fix crash when starting a deathmatch game.Simon Howard
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-14Convert Hexen to use common main loop code. Working multiplayer!Simon Howard
2011-09-24Add -testcontrols to Hexen.Simon Howard
2011-09-05Place Hexen savegames in configdir/savegames/hexen.wad/ rather thanSimon Howard
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
2010-08-31Merge from trunk.Simon Howard
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
2009-06-13Merge from trunk.Simon Howard
2009-06-10Remove setbuf() call from Heretic/Hexen code.Simon Howard
2009-06-10Make Hexen weapon and map keys reconfigurable.Simon Howard
2009-06-09Make Hexen menu keys reconfigurable.Simon Howard
2009-03-09Remove WATCOMC usage (thanks Quasar)Simon Howard
2009-03-08Fix -cdrom command line parameter to work with Heretic and Hexen;Simon Howard
2008-12-20Merge from trunk.Simon Howard
2008-12-03Centralise the list of IWAD files and use bitmasks to select whichSimon Howard
2008-11-21Move setup/ into src/ and merge with main codebase. Remove duplicatedSimon Howard
2008-11-09Recreate Hexen graphical startup in SDL.Simon Howard
2008-11-02Fix up raven-branch copyright notices.Simon Howard
2008-11-02Remove Hexen TIMEBOMB code.Simon Howard
2008-10-30Factor out Heretic and Hexen versions of m_misc.c. Make -file forSimon Howard
2008-10-13Set window title for chocolate-hexen.Simon Howard
2008-10-13Perform necessary shutdown tasks on exit of Hexen.Simon Howard
2008-10-10Set SavePath correctly and create the directory if necessary.Simon Howard
2008-10-09Add mouse grab callback for Hexen.Simon Howard
2008-10-08Save config file at exit and initialise sound (fixes music)Simon Howard