Age | Commit message (Collapse) | Author |
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... and decrease its value from MAXPLAYERS (i.e. 8) to 4 if
(gamemode == shareware). It seems that it was hard-coded to this value
until some time between the releases of the Demo and the Full version.
Arrays are still declared with their full width of 8, though, they are
just not iterated over the whole range anymore. This fixes playback of
the IWAD demos.
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With these changes it is possible to run the game using the HEXEN.WAD
IWAD from the 4-level Demo and start a new game as one of the three
player classes.
Known missing bits:
- The game does not yet identify itself as the demo version
- The cheat codes are still unchanged
- Bug compatibility, see e.g.
http://dengine.net/dew/index.php?title=Libhexen
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as pointed out necessary by Ronald Lasmanowicz for his Wii ports
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This change rewrites and simplifies the copyright headers at the top
of all source files:
* Remove "Emacs style mode select" line; this line was included in
the headers for the originally released source files and appears
to be to set the file type for old versions of Emacs. I'm not sure
entirely why it was required but I don't think it is any more.
* Remove "You should have received a copy of..." text from copyright
header. This refers to the old 59 Temple Place address where the
FSF headquarters used to be located and is no longer correct.
Rather than change to the new address, just remove the paragraph
as it is superfluous anyway. This fixes #311.
* Remove ---- separator lines so that the file headers are barer
and more simplified.
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The Windows API has an _snprintf function that is not the same as
Unix's snprintf(): if the string is truncated then no trailing NUL
character is appended. This makes the function unsafe. Define a
replacement/wrapper called M_snprintf that works the same but always
appends a trailing NUL, for safety on Windows and other OSes that
behave like this.
Do the same thing for vsnprintf(), and update HACKING to list
snprintf/vsnprintf as forbidden functions. This fixes #375;
thanks to Quasar for pointing out the different behavior of these
functions.
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Use snprintf() in place of sprintf(). This is part of fixing #371.
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2694
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instances of this within the code (thanks Edward-san).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2468
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2459
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1453
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1386
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1375
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1366
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1339
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remove old code.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1338
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common interface.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1324
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1314
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TLColumn/TLPatch for consistency; these are translucent draw functions,
not fuzzy draw functions like Doom's R_DrawFuzzColumn.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1313
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i_video definitions and use common i_video.c interface.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1312
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swapping macros, bounding box checking, read/write file, screenshot and
command line argument code. Update Heretic code to use ANG1_X rather
than the new (correct) ANG1 definition.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1311
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1232
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1225
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1197
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1195
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