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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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hexen
Age
Commit message (
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Author
2008-11-03
Add NULL terminator to Hexen sprite names list.
Simon Howard
2008-11-02
Fix up raven-branch copyright notices.
Simon Howard
2008-11-02
Remove Hexen TIMEBOMB code.
Simon Howard
2008-10-31
- Delete the "all-in-one" project file and rename the solution file to
Russell Rice
2008-10-30
- Add missing m_random.h for hexen
Russell Rice
2008-10-30
Factor out Heretic and Hexen versions of m_misc.c. Make -file for
Simon Howard
2008-10-29
Update Hexen to use common cheats code.
Simon Howard
2008-10-29
Add packed structure attribute for structures read from disk.
Simon Howard
2008-10-24
Further fixes to stop lumps being modified.
Simon Howard
2008-10-24
Fix Heretic/Hexen implementations of P_LoadBlockmap to not modify the
Simon Howard
2008-10-24
Endianness fixes for ACS code.
Simon Howard
2008-10-23
Fix Heretic/Hexen demo desyncs.
Simon Howard
2008-10-13
Set window title for chocolate-hexen.
Simon Howard
2008-10-13
Perform necessary shutdown tasks on exit of Hexen.
Simon Howard
2008-10-12
Don't hog the CPU.
Simon Howard
2008-10-12
Fix autorun hack for Hexen.
Simon Howard
2008-10-10
Convert Heretic/Hexen menu code to use translated key value when
Simon Howard
2008-10-10
Fix crash at Hexen title screen.
Simon Howard
2008-10-10
Set SavePath correctly and create the directory if necessary.
Simon Howard
2008-10-09
Fix crashes when loading the same level twice.
Simon Howard
2008-10-09
Add mouse grab callback for Hexen.
Simon Howard
2008-10-09
Replace Z_ChangeTag/Z_Free usage with W_ReleaseLump*
Simon Howard
2008-10-08
Fix sound effects!
Simon Howard
2008-10-08
Save config file at exit and initialise sound (fixes music)
Simon Howard
2008-10-08
Replace hexen "shareware" variable with gamemode/gamemission. Use
Simon Howard
2008-10-08
Minor tweaks to get chocolate-hexen to build.
Simon Howard
2008-10-08
Remove unused tsm_ID reference.
Simon Howard
2008-10-08
Use internal DisplayTicker variable for hexen/sb_bar.c.
Simon Howard
2008-10-08
Switch configuration file code to common configuration file code, and
Simon Howard
2008-10-03
Disable calls into low-level netgame code, until netgames are fixed.
Simon Howard
2008-10-03
Remove calls to Logitech Cyberman code.
Simon Howard
2008-10-03
Remove #defines for hexen/r_draw.c; we are only using the C versions of
Simon Howard
2008-10-03
Add missing UpdateState variable.
Simon Howard
2008-10-03
Rename Hexen main function to common D_DoomMain function.
Simon Howard
2008-10-02
Split out high-level sound code from hexen/i_ibm.c and refactor to use
Simon Howard
2008-10-01
Remove duplicate SlopeDiv function.
Simon Howard
2008-10-01
Remove some redundant DOS and NeXT-related code.
Simon Howard
2008-10-01
Remove some duplicate definitions from h2def.h.
Simon Howard
2008-10-01
Remove Hexen duplicate KEY_ definitions.
Simon Howard
2008-10-01
Merge tinttable variable to common.
Simon Howard
2008-10-01
Merge hexen/v_video.c to common.
Simon Howard
2008-10-01
Rename "FuzzColumn"/"FuzzPatch" for Heretic/Hexen code to
Simon Howard
2008-10-01
Use common versions of ticcmd_t and event_t for Hexen code. Remove old
Simon Howard
2008-10-01
Merge Hexen fixed_t and angle definitions to common code, plus byte
Simon Howard
2008-09-17
Remove Logitech Cyberman code.
Simon Howard
2008-09-17
Convert MAXINT/MININT -> INT_MAX/INT_MIN in Heretic/Hexen code.
Simon Howard
2008-09-16
Clean up some warnings in the Hexen code.
Simon Howard
2008-09-14
Silence some compiler warnings on heretic/hexen code.
Simon Howard
2008-09-11
Remove duplicate w_wad.c from hexen/ and DevMaps option.
Simon Howard
2008-09-09
Replace Hexen CD music API with SDL-based equivalent (as yet untested).
Simon Howard
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