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path: root/src/hexen
AgeCommit message (Expand)Author
2013-09-01Read/write thinker structures portably. Hexen savegames should now beSimon Howard
2013-08-25Read/write mobj_t structures to savegame files portably.Simon Howard
2013-08-25First step towards portable Hexen savegames. Perform endiannessSimon Howard
2013-08-10Add documentation comments for Heretic and Hexen command line arguments.Simon Howard
2013-04-05Use two-stage startup for Hexen, and add netgame startup callback forSimon Howard
2013-04-05Split Doom netgame startup into two stages.Simon Howard
2013-04-05Split D_InitNetGame() into two separate functions for startup.Simon Howard
2012-12-24Fix compiler warnings by removing variables that are set but not used.Simon Howard
2012-10-28Merge from trunk.Simon Howard
2012-09-07Fix crash when updating sounds with a NULL listener.Simon Howard
2012-07-15Fix problem with uninitialized values in the settings structure whichJames Haley
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
2011-10-23Fix compiler warnings (thanks Edward-San).Simon Howard
2011-10-22Change KEY_BACKSPACE to 0x7f to fix problems with the backspace key notSimon Howard
2011-10-22Fix Heretic and Hexen multiplayer chat.Simon Howard
2011-10-22Fix crash when pressing escape in help screens.Simon Howard
2011-10-20Confirm quit game when the window close button is clicked a second time.Simon Howard
2011-10-19Fix lockups in Hexen and Strife when playing with more than fourSimon Howard
2011-10-19Oops.Simon Howard
2011-10-19Send MAXPLAYERS value for game on connect to server. Make server adaptSimon Howard
2011-10-19Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERSSimon Howard
2011-10-17Rearrange Hexen startup to fix crash when starting a deathmatch game.Simon Howard
2011-10-17Fix Hexen multiplayer spy key rebinding.Simon Howard
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-17Rework net_connect_data_t structure to include WAD and DehackedSimon Howard
2011-10-15Add weapon cycling keys for Hexen.Simon Howard
2011-10-15Revert previous change to angle constants and apply a more specific fix.Simon Howard
2011-10-15Fix desyncs when playing back multiplayer demos.Simon Howard
2011-10-15Remove duplicate definitions.Simon Howard
2011-10-14Fix player exit message in Hexen, and add note to player exit code inSimon Howard
2011-10-14Fix overflow of playeringame[] caused by smaller MAXPLAYERS.Simon Howard
2011-10-14Convert Hexen to use common main loop code. Working multiplayer!Simon Howard
2011-09-25Fix special1/special2 values in Hexen code so that they can properlySimon Howard
2011-09-24Don't allow menu actions when running with -testcontrols. QuitSimon Howard
2011-09-24Don't show graphical startup for Heretic, Hexen or Strife when runningSimon Howard
2011-09-24Add -testcontrols to Hexen.Simon Howard
2011-09-05Place Hexen savegames in configdir/savegames/hexen.wad/ rather thanSimon Howard
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
2010-08-31Merge from trunk.Simon Howard
2010-06-12Add tags files to svn:ignore.Simon Howard
2010-05-03Fix compiler warnings.Simon Howard
2010-04-30Scale up music volume from configuration file value in Heretic/Hexen.Simon Howard
2010-04-18Fix svn:ignore properties.Simon Howard
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
2010-02-06Fix Heretic/Hexen "noise" sound debug cheats.Simon Howard
2009-10-16Remove CR characters from code. Minor formatting cleanups toSimon Howard
2009-10-16Fix compile under MSVC (thanks entryway).Simon Howard
2009-06-13Merge from trunk.Simon Howard
2009-06-10Remove setbuf() call from Heretic/Hexen code.Simon Howard
2009-06-10Make Hexen weapon and map keys reconfigurable.Simon Howard